Banon's Donkey Farm > Game Modification Station
Looking for FF4/5/6 data documents
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xibalba:
Would someone post some docs on the various data tables for Final Fantasy 4, 5, and 6? Like:
*Items
*Abilities
*Classes
*Espers
*Player Character Stats
I want something that I can plug into a hex editor and search for in a ROM.
I want to make some hack-generating spreadsheets that can be used between all three versions (SNES, PS1, GBA) of these games. Here are some spreadsheets I made for other games.
*Ogre Battle: TMOTBQ
http://www.verve-fanworks.com/SMF/index.php?topic=472.0
*Saiyuki: Journey West
http://www.verve-fanworks.com/SMF/index.php?topic=293.0
*SaGa Frontier
http://biolab.warsworldnews.com/viewforum.php?f=5
While hack-generating spreadsheets do require that you know how to use a hex editor, they aren't nearly as pit-of-barbed-dicks as manually hex editing every single change into your ROM, since you only copy and paste all your concatenated data into a few choice locations.
Think of them as a halfway point between manual hex editing, and a full-blown game editor. Though they do have one advantage over game editors - when done right, they're cross platform.
Grimoire LD:
You should be able to find a wealth of documents on FFIV if you look up "Tower of Bab-il docs" On FFV or VI, I'm not entirely sure but I'd bet that you can find some on this forum.
xibalba:
They're all over the place. Which is another reason I want to do this.
I forgot to mention one other thing about spreadsheets - actual programmers can write scripts to extend them. I don't know if this could be used to make a big button that says, "Push me when you want to apply your changes to a ROM", though.
Grimoire LD:
From my experience with spreadsheet based tools, it's normally just one large hex piece that you are pasting in, from what I've seen a multitude of others do. But if you're having trouble locating these documents I'll take a look around and see if I can't find what you're looking for.
FFIV:http://rb.thundaga.com/
There's a lot of useful information here on FFIV compiled by JCE3000GT and Yousei. Though there are several editors out for FFIV and one can quite differ from another and a few of them can glitch the game if certain things are used (notably Zyrthofar's editors). So I would be curious to see what you can cook up with this information.
FFV: http://slickproductions.org/docs.php?id=FF5
That might help a bit, though there's also an FFV editor, which seems to be pretty good. If not lacking in a few areas.
FFVI: http://www.rpglegion.com/ff6/hack/info.htm
That seems to be quite the amount there. However there's a pretty good FFVI Editor out already, but if you think a spreadsheet can improve upon things then by all means give it a shot!
xibalba:
There's a limit to how many characters you can concatenate together, but I don't know if this is a problem with Gnumeric and Calc, or if it's for all spreadsheet apps. Usually, I have to break the bytes into two, three, or four pastes, but that's only when I have a 40 by 512 table.
To work around this, I add checks that tell you if you've modified that range.
EDIT
I think I have everything for FF6. I have most of the info on FF5. I have everything on FF1 NES, too.
That leaves FF2 NES, and FF4 SNES (though I think I have a lot of the FF4 stuff too).
I'll try to find the paste locations for the GBA versions, and I'll add in the new stuff if it's nearby.
EDIT
Final Fantasy 1 Advance: armor bytes found.
http://i.imgur.com/9bjd3.png
Looks like there's additional data for them, there are new items, or it's compressed (unlikely, I think), or this isn't the data (but there's only one occurrence in the ROM, so that can't be it).
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