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I would love to do more thorough work on understanding C1 and graphics/animation in general.  That's not really a romhack though, just information gathering.
Wooah I'm getting inpatient to hear about your findings there. Personally graphics/animation is my preferred thing, but when I started I said to myself that I will abstain from platform specific code and focus on FFV algorithms. Of course the temptation is huge, so I did some digging. If you have specific question ask so if I know something I will gladly share.
I dont know what C1 disassembly you will use but I got one from noisercross ... and in my opinion its the best non-comment one. If you cant find it I will try to contact him for permission to share, but I'm afraid I dont have clean, just the one with my notes on it.

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Specifically, I really want to get a handle on window drawing.
I think noisercorss know much about it, because he has implemented some of it in his TextEditor.
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Pandora's Box / Re: Suggestions
« Last post by Spooniest on April 23, 2017, 04:08:02 PM »
Have you ever thought about what you might try to cut from it, to make some headroom for more bugfixing?

Are you not working on it any further? I don't recall hearing that it got that Opera Lockup thing fixed...what happened, should I be reading stuff?
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Nothing specific.  I've been very busy with work and life, and have had very little time to work on any big projects.

I (of course) have a big project that is basically rebalancing classes and abilities, and eventually making battles less frequent and more interesting.

I would like to keep working on bugfixes, but a lot of them require more thorough rewrites.  For example, all the equip bugs in battle (Thornlet, Mirage Vest, Mix bugs, a few others) can be fixed by rewriting the recalculation function to take into account stuff.  It's a larger undertaking than it seems at first blush though.

I would love to do more thorough work on understanding C1 and graphics/animation in general.  That's not really a romhack though, just information gathering.  It's been a long time since I've looked at any of that.  Specifically, I really want to get a handle on window drawing.
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Game Modification Station / Re: New patch: Caravaggio Bug fix
« Last post by Chronosplit on April 20, 2017, 02:07:47 PM »
Nice catch.  I always thought Roulette was weird in a rage, but I used it so little through it that it never occurred to me that it would be a bug.

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instead of giving you the finger it just picks a target
Petition to name this patch Rude Roulette or something similar.
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Game Modification Station / New patch: Caravaggio Bug fix
« Last post by 13375K31C43R on April 20, 2017, 01:06:06 PM »
Hi! This bug was reported to me by Gi Nattak: it is possible to cast Roulette via the Rage and Sketch commands (e.g. Veteran), but casting it this way means that only the enemies are valid targets, and instead of giving you the finger it just picks a target. This patch puts Roulette, as cast via Sketch or Rage, more in line with the actual spell by making it mimic the enemy version of the spell, which adds a rotating finger as part of the casting animation (in contrast with the Lore, which has it as part of the selection of the spell itself).

A few things to note: I wasn't entirely sure at first that this really qualified as a bug, but what had me convinced was that only enemies are valid targets. Also, I was careful to ensure that there was no loss of compatibility with Mimic.
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Turns out I lied.  This is it, because I had missed one stray Toma string.

-Fixed one straggling mention of Soda in Porre's Pub
-Decided to go ahead and edit the Slash hint in Dornio Inn
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Final Fantasy V Research & Development / Re: Only Evasion from Shields is counted
« Last post by Squall on April 20, 2017, 02:05:18 AM »
LightPhoenix, is there a project that you currently work on?
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Pandora's Box / Re: Suggestions
« Last post by Lenophis on April 19, 2017, 11:48:16 AM »
Oh, of course. We had a lot of ideas to tie up some interesting threads, and close enough loops that it would've been a really nice story in the end. :banonsmash:
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General Discussion / Re: Someone explain this Donkey Farm thing
« Last post by Lenophis on April 19, 2017, 11:40:52 AM »
It's a Pandora's Box in-joke that happened during development. Same with the Kingdom of Kefak. Library of the Ancients is just a straight FF5 reference.
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General Discussion / Someone explain this Donkey Farm thing
« Last post by Spooniest on April 18, 2017, 10:55:27 PM »
Um

"Donkey Farm?" This is hilarious to me and has grown so the more I've read and re-read it as I've popped in here over the years.

But I don't get it...lol
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