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General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 22, 2008, 05:30:24 PM »
The Doom statue casts Force Field in the original FF3us/FF6.
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You're probably missing some data somewhere. I wasn't sure if your patch would work on 1.1 or not, but since you didn't make any changes in the areas that were changed between versions (Mostly the 02 bank) I guess it does.
I fixed that issue in the one I'm using now. Doesn't work.
Here's food for thought...
If you use your old hack and play it on FF2US v1.1 (I should've done a complete run for my own interest), the script works just fine.
Post what the battle script does, and maybe we'll start from there.
Which version of the editor were you using? The old one did things like that but I've never seen the new one act that way (Granted it doesn't save resistance changes, but that's a minor issue). You should always test and make backups frequently, even if you do trust the editor.
I do believe you owe Zyrthofar's editor an apology for slandering it, I just checked your first beta, you forgot to change the monsters used by the formations you fight on the airship.
Heh, I take it you didn't try starting a new game? I could see if it was something farther in, but this is the first thing you do.
I spent four hours or more in that editor and it was all worthless.How much testing did you actually do when you were making these changes?

that's why the first battle is screwed up? Was cecil supposed to be red, or is that a bug, too?
should i keep going? or did phoenix's post take care of it?