Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Balchmorn

Pages: 1
1
i clocked about 15 hours, unfortunately my final save was against dark king's 3rd form save state, lvl 33 was basically with minimal enemy encounters in dungeon, just doing all battle fields getting gold and loot, even so i am usually at 40+ in original, so i assumed at lvl 33 i would have decent challenge and honestly i felt i was underleveled but apparently not :P and i was lvl 7 against flame rex, 17 for golem, 22 for dual head hydra, and 28 for panzu.

Rex and golem was difficult for me, but dual head and panzu was a joke not due to my level but due to OPness of holy and flare, i tested the battle 2nd time against those bosses without spamming holy and flare, the difference in difficulty was significant, it was much harder and longer making it endurance match, i purposely used weaker magic like aero, thunder and what not, it was quite refreshingly hard, hence the reason why i strongly suggested nerfing holy and flare, meteor is just fine for me  it is a strong option but not overwhelmingly so.

I didnt know that cure was based on your magic stat, i assumed it had fixed power like other spells hence its massive healing output, good to know its easily fixable. Pictures you posted of level forest got me excited, at least i would get to work to earn cure spell whoo just what it needs in this hack!

and i would love to test your beta release of reborn if you are willing!

oh yeah increase costs for potions and seeds, another reason why its so easy even at low level for me is because those items are incredibly cheap and i bought 20 seeds thinking it would run out way before panzu but it turns out to be enough to last me entire game, 2nd run through i only bought 5, still OP, i found enough seeds laying around  to supply me, i suggest about 500 or 800 gold per seed and remove seeds from chests and and increase costs of potions as well

2
I wanted to post here to let you know that your hard type hack of MQ has been obliterated with minimal effort i had no problems beating it, end game lvl 33, still lower than endgame phobe's lvl 34  :banonsmash:

comments: game up to t-rex was quite refreshingly hard, but after wards it became a joke, slightly harder than original but still a joke, i never worried about running out of ammo or pots, once i obtained holy, the entire game was pretty much gg, bosses were either holy or flare spam till dead, dark king was a surprise but nothing that ragnarok bashing and auto healing from phobe cannot handle.  :tongue:

suggestions: nerf the holy and flare's power, and definitely nerf armors as well. With full endgame gear i was virtually immune to every status attack that dark king spammed at me, and maybe tone down giga axe's power, once i got it, it was my main weapon till i got ragnarok, heck nerf that as well, its too OP, i suspect it has hidden crit attack increase modifier since i crit alot with that weapon and one shot everything, i dont remember critting 80% of time in original with excalibur. Cure is most OP spell in entire game, heals you to full health for cost of 1 point   :omghax:

pros: early half is harder than orignal, t-rex made me tear my hairs out  :isuck:, standard goons gave me trouble with confusion hax and pertify. AI was dumber than original in this hack at least it seems to me so doesnt always heal when i want them to. Way to go at nulling cure glitch on dark king making me earn the victory  :laugh:

cons: once you acquire 2nd set of armors, it becomes a joke, AI is still OP as hell, ohkoing everything with their main weapon except for bosses or resists. ragnarok is extremely strong, i am critting 80% of time typically doing 1300-1800 per crits one shotting everything even late game, JCE i wonder if you accidentally put in increased crit modifier or i am extremely lucky. hydra boss and panzu boss wasnt a challenge, holy and flare did heavy damage to them typically doing 1800-2400. and maybe tone down cure's power as well, it tends to heal me to full health per casting maybe tone that down too it makes dark king's fight easy as long phobe stays alive. :cycle:

final comments: Great hack, i had fun with this difficulty mod, it was a breath of fresh air, i look forward to possible improvements you make into this hack  :happy:

3
General Discussion & Support / Re: Final Fantasy 2 easy type mod
« on: November 25, 2011, 10:58:35 PM »
we have a problem JCE, i started that easy type 1.1 file u sent me, cecil starts with 0/0 hp and that auto fight at beginning against flying eyes, it ends with my death, and starts over again, so i guess you broke it?

4
General Discussion & Support / Re: Final Fantasy 2 easy type mod
« on: November 24, 2011, 09:17:02 AM »
okay...lol i managed to reach final boss, only to have fusoya and golbez be healed by Meteo spell, hence not able to kill zemus, and not be killed by meteo, oh well lol gonna try new patch

5
General Discussion & Support / Re: Final Fantasy 2 easy type mod
« on: November 24, 2011, 08:24:01 AM »
YES i actually managed to beat the core, trick is to do 20k damage before he casts wall, pretty easy if rosa and cecil equips ragnarok  and hits for little over 5k each and edge throws extra masamune for quick 9999, GG

6
General Discussion & Support / Re: Final Fantasy 2 easy type mod
« on: November 24, 2011, 07:58:21 AM »
further testing showed that, as long main core has wall up, you are screwed, u cannot kill the main core, if you kill the smaller orbs, you cant beat it, since wall is bugged in this version, it REFLECTS everything, including physical attacks, old reflect on your self and cast on yourself method results at freeze as long Core has wall up, this version is unbeatable due to Wall bug

7
General Discussion & Support / Re: Final Fantasy 2 easy type mod
« on: November 24, 2011, 03:11:13 AM »
i noticed something odd when i am fighting against elements, Milton-z was healed by bahamut summon and meteo did pathetic damage to him, i dont know if its bug or you intentionally gave him immunity to fire/flare based damages

edit: found another gamebreaking bug when CPU casts wall on itself, its gg, freezes the game, maybe its cuz i killed 2 balls first, will retest

8
General Discussion & Support / Re: Final Fantasy 2 easy type mod
« on: November 24, 2011, 02:52:33 AM »
nothing to report so far, i am blazing through the game due to my insane power, just about to get whale, got rat tail, about to trigger the tail quest, i suspect there will be bugs on that

edit: tail quest works just fine nothing else to report

9
General Discussion & Support / Re: Final Fantasy 2 easy type mod
« on: November 24, 2011, 02:40:39 AM »
also CID was named cecil :[, beat tower of babil no problems, getting airship fix'd

10
General Discussion & Support / Re: Final Fantasy 2 easy type mod
« on: November 24, 2011, 02:28:07 AM »
it was like that when i played, i asssumed since it was beta, one of minor oversight, anna was even called cecil, golbez as well, i ignored those and deemed them insignificant and minor glitch. oh btw, your email doesnt have saved file attached

11
General Discussion & Support / Re: Final Fantasy 2 easy type mod
« on: November 24, 2011, 01:58:52 AM »
no problem, hope you are able to fix it, and post the patch

12
General Discussion & Support / Re: Final Fantasy 2 easy type mod
« on: November 24, 2011, 01:41:56 AM »
ok i am on it!


edit: sent

13
General Discussion & Support / Re: Final Fantasy 2 easy type mod
« on: November 24, 2011, 01:29:24 AM »
just sent email, let me know if it works for you

14
General Discussion & Support / Final Fantasy 2 easy type mod
« on: November 23, 2011, 10:46:57 PM »
i encountered possible gamebreaking glitch, i have already contacted JCE about this. when you get to the scene where edge and element lord of fire fights for first time, infinite loop occurs due to the fact that edge is always healed by rubicante's fire moves, and i tried to keep going hoping that edge would eventually kill him with regular attacks but problem is that his flame tech out heals the damage dealt by his weapons, so both cant kill each other. hopefully a fix will happen

Pages: 1