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Messages - Lenophis

976
General Discussion / Re: Was I right or was I wrong?
« on: August 16, 2009, 11:55:30 PM »
I do what I'd normally do on IRC, banhammer it. :tongue:

977
General Discussion / Re: Was I right or was I wrong?
« on: August 16, 2009, 11:22:30 PM »
Not being a car guy, I can't give a totally informed opinion. But, I do agree with you, an engine's an engine. :tongue:

978
General Discussion / Re: Gamefaqs + eternal stupidity
« on: August 16, 2009, 05:41:27 PM »
Every once in a while, Meeple makes sense. These times are few and far between, but this is one time where he may be on to something. Quick JCE! Defend FF4! It's honor has been challenged! :tongue:

979
Gaming Discussion / Re: Movies of playthrus
« on: August 16, 2009, 02:46:31 AM »
For fun, and for a complete twist, Mario Kart 64! The first part is all four cups on 150cc, the second part is all four cups on special. Made with Mupen64++ Beta 0.1.3.12

980
General Discussion / NFL season (2009-2010), week 21 - playoffs?!
« on: August 15, 2009, 09:55:19 PM »
It's that time again! The time when we all make preseason predictions and all look foolish because we're really not smart enough to predict an NFL season! :omg:

NFC West:
Seahawks: Things have to go better than they did last year for them. 9-7
49'ers: Look out, Singletary is going to rock the boat! 8-8
Rams: Ehhhh... 4-12
Cardinals: 9-7

NFC North:
Packers: If the defense does anything...10-6
Bears: And now the Cutler effect. 11-5
Vikings: Still not a QB to be had. 8-8 Now with #4: 10-6
Lions: 2-14

NFC South:
Panthers: 10-6
Falcons: Sadly, I see a downturn this year. 7-9
Buccaneers: 4-12
Saints: 10-6

NFC East:
Cowboys: Ha! 8-8
Giants: 11-5
Redskins: 6-10
Eagles: 10-6

AFC West:
Raiders: 2-124 :edit: Yeah, 14 game season huh? :isuck:
Chiefs: 5-11
Broncos: 7-9
Chargers: 8-8

AFC North:
Browns: 4-12
Ravens: 8-8
Steelers: 10-6
Bengals: 4-12

AFC South:
Jaguars: 8-8
Titans: 12-4
Colts: Their streak of 12 win seasons has finally come to an end. 10-6
Texans: 8-8!

AFC East:
Dolphins: 9-7
Jets: 6-10
Patriots: Look out, train coming through! 13-3
Bills: 8-8

Ph34r the numbers!

981
Gaming Discussion / Re: Movies of playthrus
« on: August 14, 2009, 09:51:15 PM »
Indeed. Zsnes v1.50 says "movie cannot be opened."

982
Pandora's Box / Re: Suggestions
« on: August 14, 2009, 05:15:21 PM »
Agreed, it would create hellespertime. So  :stfu:
I want to injure you for using that word. :shadow:

I think a deranged looking, acid drooling, very ugly mushroom guy named Kabucho would make it that much more enticing to play.
We already have enough super bosses. :celosa:

983
Gaming Discussion / Re: Movies of playthrus
« on: August 13, 2009, 07:15:15 PM »
That movie desyncs almost immediately after Ridley runs away. :sad:

984
Pandora's Box / Re: Suggestions
« on: August 12, 2009, 05:14:36 PM »
The level cap being raised to 255 is a real possibility. Three tables would need to be adjusted to account for it, now it's up to the rest of the team to give their opinions about it. *ahem*

985
Final Fantasy V Research & Development / Bug: Butz' Blue Mage sprite
« on: August 12, 2009, 12:02:39 AM »
Looks like it's relatively easy to fix. Is it?

986
Pandora's Box / Re: Suggestions
« on: August 11, 2009, 12:55:19 AM »
Much, much better. :happy:

How about you add the dragon's den and other new dungeons in the mix.
Whatever dungeons we add, only the team will know about. :wink:

Quote
Make it so the player characters can have more than 9999 HP or 999 MP.
Both HP and MP have a limitation of sorts, and it's also why the displayable damage cap is what it is. The highest two bits of HP and MP are used for the boosters (Red Cap, Green Beret, etc). When one is set, it's +50% HP, when another is set it's +25%, when both are set it's +12.5%. Because of that, the HP cap is 16,384 (as is the MP cap). Unless we could find some room in the SRAM, expanding the HP isn't going to be possible. I presume you'd like to see MP capped at 9999?

One additional factor is the battle screen, there's not enough room for 2 more digits for each player.

Quote
Additionally make it so damage can exceed 9999 points.
It's deja vĂș all over again. :sleep:

Keep them coming. :happy:

:edit:
Added more. :isuck:

987
Pandora's Box / Re: Suggestions
« on: August 11, 2009, 12:16:38 AM »
So you're going to just link two youtube movies and say nothing else? If your suggestion is to use the new map editor, then you're behind the times. :tongue: If your suggestion is to look at two youtube links, then it's not a very good suggestion. :shadow:

 
I've got an awesome question... are you going to make Shadow make more of an appearance throughout the game?
I don't know. Maybe, maybe not.

988
Slick News / Blargo!
« on: August 10, 2009, 03:15:37 PM »
This is an announcement of sorts. Lately, Yahoo mail has been worse and worse in terms of service and in annoyance. I had been using their service for the better part of 10 years, but now I've reached my breaking point. This obviously puts a hamper on submitting stuff to the site, so I've set up an email account to handle that. The new account is subWOWHOWIDUDATmissionITSLOLLIKEatWTFTHISISAWESOMEslickAHAHAHAHAHAprodZOMGuctionsALLYOURBASEAREBELONGTOUSdotorg. All of that is to throw off the spammers. Do not send large emails, else I'll be likely to start blocking it.

Also, :bored:

989
Game Modification Station / Re: Hey Do You Guys Think This is Possible?
« on: August 09, 2009, 03:16:41 PM »
The damage cap is not because of hardware limitations, it's the way they programmed it. It's coded very specifically, and 9999 was chosen because it's the number that probably makes the most sense. The displayable damage cap is (if I recall correctly) 16,384.

Basically, you're not upping the damage cap unless you rework half of the engine (that's where the effort line comes in). And doing it for aesthetic purposes? Yeah, not worth it.

990
Game Modification Station / Re: Hey Do You Guys Think This is Possible?
« on: August 09, 2009, 02:44:27 PM »
ANYTHING is possible, given hardware limitations. It all depends on how much effort you're willing to put into such a task, and whether or not the end result is worth it.