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Messages - Lenophis

Game Modification Station / Re: Data Relocation info
« on: April 02, 2010, 02:42:44 PM »
if it's the latter,

see a commented Bank C1: C1/1584, and the latter half of function C1/1588 (which also references EC/E800, the larger data block).  i probably shouldn't have used the phrase "mystery value" at C1/15DE, as my comments right beneath that show i know what it does.
:tongue: Should everyone's ff3info.txt be updated then?

Code: [Select]
ECE400-ECE6D7       DATA          Weapon Graphics and Sound
ECE6D8-             DATA          Graphics used for specials?
ECE800-ECE8FF       DATA          "Mystery data" used by Colliseum for flying monsters
ECE900-??????       DATA   

Game Modification Station / Re: Data Relocation info
« on: April 02, 2010, 03:48:48 AM »
I'd like to know what that data does, to be honest.

Game Modification Station / Re: Data Relocation info
« on: March 31, 2010, 10:53:02 PM »
Kinda funny though as I look back, we have released a bunch of stuff already:

Bug fixes - Anchors Aweigh, Bad Decoration, Border Crossing, Can't Lose for Winning, Esper's Battle menu, For What Ails Ya, and I condemn thee to hell!

Miscellaneous tweaks - Always an Esper, Economizer MP, Elemental display, Holy randomness batman!, ignore defense no longer ignores safe and shell, and offering.

With much more to come. :wink:

Dbi News / Re: GoldenEye: X
« on: March 29, 2010, 05:06:55 PM »
Just seeing the screenshots makes me want it. :sad:

Gaming Discussion / Re: Gaming Progress Thread
« on: March 15, 2010, 06:29:28 PM »
Final Fantasy IX (PS)

I'm resuming a very old game, one that had me stuck in the Ice Cave because I couldn't see my HP during the Black Waltz 1/Sealion fight. The old TV was stretching the picture so badly the bar was gone completely, so I was guessing a few times on when to heal. Needless to say, that didn't work so I put it off.

But with the new working TV, I decided to continue. I blew through discs 1 and 2, and I'm just about at the end of disc 3. I actually died in Bran Bal, and hadn't saved since before the Terra Guardian fight, so I wound up doing some prep work. The lack of saving is because of the experience of doing a level 1 Ozma game, so I was a bit too cocky at this section (the level 1 Ozma game stops before stepping foot in Bran Bal, cause it's all about the big round guy).

Level-wise, I'm in decent shape. Zidane is 30, and everyone else is mid-20's. I'm not sure if I'm going to charge right into Memoria or not when I get to disc 4.

Slick News / Re: We're back!
« on: March 14, 2010, 04:02:05 PM »
I was PM'ed about the captcha last night, so it's not just you. I guess the transition left behind more annoyances after all. :sad:

Slick News / Re: We're back!
« on: March 13, 2010, 05:09:30 PM »
I'm not familiar with phpBB, but have you tried flushing your cache to see if it clears up? Perhaps something is still looking at the old server?

General Discussion / Re: The official "Happy Birthday" thread!
« on: March 12, 2010, 04:24:12 AM »
zomg happy burfday! :childish:

I don't know how when or why...

[spoiler]Holy crap![/spoiler]

The bottom row is a little random I suppose. If you hold the mouse over any checkbox, a tooltip will appear, telling you what each box does.
If the tooltip appears for any shared icon, then I guess what I was going to say it moot. :tongue:

Incoming potentially stupid question: Why are there multiple helmet, gauntlet, sword, armor, and staff icons?

Pandora's Box / Re: Videos
« on: March 04, 2010, 10:21:42 PM »
Seeing as though the tag is still broken, direct link instead! :laugh:

Slick News / Re: We're back!
« on: March 03, 2010, 10:39:40 PM »
Not everything went smoothly.

Now things are smooth. :happy:

General Discussion / USA vs Canada
« on: March 01, 2010, 04:08:14 AM »
Damn that was a great game. I was fully expecting Canada to win, but not like this. This is the "it's a shame somebody had to lose" type of game. :happy:

Slick News / Re: Downtime tomorrow
« on: February 27, 2010, 12:20:41 AM »
Uh oh, Very Bad Thingsā„¢ tend to happen when "upgrade" is mentioned. :tongue: All hands, brace for impact! :happy: