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Messages - Lenophis

721
Game Modification Station / Re: FF6 Improvement Project
« on: July 09, 2010, 09:30:03 PM »
I see what you mean. I guess I won't be including that patch right away, then...I don't have the know-how to rework Yazoo's patch.
The only know-how you'd need is "can I use xkas?" and your ability to edit a text file. I included offsets and the code necessary to make it compatible with Yazoo's patch.

722
General Discussion / Re: Gamefaqs + eternal stupidity
« on: July 08, 2010, 06:20:45 PM »
1: Context?
2: Isn't there a statute of limitations on this? You should challenge that moderation.
3: What?

723
Game Modification Station / Re: FF6 Improvement Project
« on: July 06, 2010, 02:44:56 PM »
Snes9x is going to do what bsnes did. I know I tested this patch to make sure the title screen loaded, so I'm not sure what to tell you. I'll test it again and get back to you.

:edit:

Well, I found a problem. I missed a JSL $C2FF6D call, so I'll have to go through the code again to make sure I didn't miss any others.

:edit:

There were 2 missing calls, and the patch has been subsequently updated. Make sure you read the readme with this update. :wink:

724
Game Modification Station / Re: FF6 Improvement Project
« on: July 05, 2010, 02:53:13 PM »
Now begins bug testing. What are you seeing and when are you seeing it?

725
Game Modification Station / Re: FF6 Improvement Project
« on: July 03, 2010, 03:45:29 PM »
The Joker Doom patch is probably the one, since it's the last patch I have to do to make sure it's compatible with other patches. I know I used some of the space ZED did for his cancel dash patch, so I wouldn't be at all surprised that's what is going on here.

726
Game Modification Station / Re: FF6 Improvement Project
« on: July 02, 2010, 11:05:46 PM »
All of those dragon messages are dummies, and can be removed. I don't recall a definitive list stating which are and aren't dummies, but I believe there's about 15 messages or so that aren't used.

727
Game Modification Station / Re: FF6 Improvement Project
« on: July 02, 2010, 06:05:07 PM »
Free C2 and Ignore defense are independent of each other. None of my patches requires any other (so far), but one or two do have additional patches for patches already applied (For what ails ya comes to mind).

728
Game Modification Station / Re: FF6 Improvement Project
« on: July 02, 2010, 05:55:40 PM »
Ignore defense no longer ignoring safe and shell? It was updated 3 times last year to remove the conflicts, last in August. Unless I broke something, it is the definitively final version of that patch.

729
Game Modification Station / Re: FF6 Improvement Project
« on: July 02, 2010, 03:51:51 PM »
Does the Tintinabar's walking healing ability heal the party by default?
No, the data suggests that it does, but it was hardcoded to heal only the person wearing it. That's why I made the two patches, because I wasn't sure if I should limit it to the wearer or go with what the data suggests and heal the whole party. It's still pretty useless, but at least any item can use the effect now. :happy:

Quote
Would the "Free C2" patch cause any conflicts, or does it just create free space? I read that it moves any JSL calls to the routine in C0, but I wouldn't know if any patches produce calls to the C2 routine.
It's there just to free space in C2 for patch authors to snatch it up for more bug fixes (or other code). The patch repoints some JSLs to look at the C0 decompression routine instead, because the two are the exact same, but C0's lacks 2 instructions which I added. It should not cause any conflicts, because I'm not touching any existing free space. It will depend on if any patches move or alter any of those JSLs, and I believe none do.

730
General Discussion / Re: Gamefaqs + eternal stupidity
« on: June 27, 2010, 02:38:25 PM »
Oh man, massive arguments have returned. What started out as a genuine misunderstanding has blown up into an argument between Meeple and Triforce. I'm still on posts 51-100, but something Meeple said caught my eye:

Quote
Sneeze has a higher chance of kicking in that 2 Hawk Eyes being thrown. Again, ONE IS NOT SUFFICIENT. Not to mention 33% > 25%, so you have a higher chance of being sneezed than Locke does of doing MEGA AWESOME HAPPY DAMAGE (which...isn't even that good.)
I'm almost 10,000% sure that's wrong, even with the FC 05 omnicounter bug. Looking at Dragon's AI, I see this:
Code: [Select]
If 1 monster(s) or less remain
Lore: Battle
End If and reset targeting
Rand. spell: Battle or Battle or Nothing
Wait until the attack sequence is called upon again, then continue (reset targeting)
Rand. spell: Battle or Battle or Special
End first wave of attack
End

I'd consider sticking my neck in the fray to find out what his reasoning is, but I'm afraid I'll be decapitated if I did. :tongue:

731
General Discussion / Re: Upgrade time
« on: June 27, 2010, 02:07:47 PM »
That shouldn't matter, since the driver should unload itself when the card isn't present. With Windows, you never know though. This is up to you.

732
General Discussion / Re: Upgrade time
« on: June 26, 2010, 09:04:14 PM »
I had a similar situation with a sound card, but it was because of a Y-splitter. Try taking it out of the PCI slot (if it's not onboard) and rebooting without it. Afterwards put it back in and yadda. If that doesn't work, then I'm not sure what you could do outside of a new card.

733
Gaming Discussion / Re: Gaming Progress Thread
« on: June 22, 2010, 10:12:20 PM »
Castlevania: Symphony of the Night (PS)

I've been playing this like I'm on a mission, and I'm getting progressively better. My current best time is 38:19, and my previous best time was 39:38. I'm definitely getting better, but I fear I'm near the limit of what the PS can do. I can do sub-38 minutes, but it needs to be flawless.

734
General Discussion / Re: Lord Stanley's Cup
« on: June 09, 2010, 10:13:00 PM »
The Marian Hossa curse is over! :laugh: Ok, the Blackhawks won the series, 4-2. Congratz to the Blackhawks for getting their first cup in almost 50 years.

735
General Discussion / Re: Lord Stanley's Cup
« on: June 07, 2010, 06:50:17 PM »
With the Blackhawks up 3-2, I would hope so. :happy: