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Messages - Lenophis

691
Pandora's Box / Re: Suggestions
« on: September 02, 2010, 01:53:27 PM »
Umaro has no commands, so his MP shouldn't ever be copied to the battle buffer. If he loses MP because of the Orb, then I'm curious about why.

692
Float, like Poison, Auto Raise, Regen, Death, Petrification, etc are all ailments. I quit trying to figure out "why" a long time ago. It's a game, and it'll do what it does.

693
General Discussion / Re: any other Yahoo Mail spammers?
« on: August 30, 2010, 04:20:28 AM »
Should I be offended I did not receive any of this email?! :cycle:

All kidding aside, that sounds like a damn serious problem. I have to think Yahoo knows this is going on, so they should in theory not blame you for that stuff, especially if they investigate it like you have. But then again, you never know...

This could also spell trouble for the other webmail guys too, but time will tell.

694
Submissions / Re: FF6 Patch: FF6 Improvement Beta Patch
« on: August 29, 2010, 11:04:14 PM »
And it's up.

695
Submissions / Re: Choujin Sentai Jetman (timed, untagged)
« on: August 29, 2010, 11:01:31 PM »
Got it up, sorry about the delay.

696
Game Modification Station / Re: Targeting editing difficulty;
« on: August 28, 2010, 02:28:00 PM »
Make sure "One side only" is the only option checked in the targeting. That way the cursor defaults to your party, and defaults to you. And boom, self-only.

697
Submissions / Re: FF6 Patch: FF6 Improvement Beta Patch
« on: August 27, 2010, 12:37:11 AM »
If you can upload it somewhere (googlepages, etc) then go ahead and link it.

698
General Discussion / Re: Windows 98
« on: August 26, 2010, 05:00:21 PM »
Does anyone happen to still have a Windows 98 (preferably SE) install disc lying around they're willing to part with?
I have 98SE, 2k, and XP Pro. Which would you like?

699
Pandora's Box / Re: Make an FC command!
« on: August 24, 2010, 03:00:35 PM »
There's nothing to fix there. Undead are intentionally supposed to be one-shotted by those items. Giving them immunity to those would only serve to make the undead really unfair.

700
Game Modification Station / Re: Making a hack, some questions.
« on: August 22, 2010, 02:41:42 PM »

701
Game Modification Station / Re: Making a hack, some questions.
« on: August 21, 2010, 11:17:48 PM »
That's scattered in bank C2, I suggest opening up the disassembly assassin has hosted and searching for the effects. He was kind enough to label the routines by the spells that use them, so they should be easy enough to find. :happy:

702
Game Modification Station / Re: Some spell effect ideas
« on: August 20, 2010, 03:26:31 PM »
Isn't there a damage modifier mod exist?

http://slickproductions.org/ff6patches.php
- Holy Randomness Batman!
- - [This patch replaces the old random number generator (RNG) with a better one.]
I should really take that patch down. It's been tested to be ineffective. :isuck:

:edit:

It looks like that replaces the game's RNG, I'm talking about acting like Comet from FFV, which randomly did either a little or a lot of damage.
Nooo, no more super ball crap. Normal damage is fine! :bah:

703
Game Modification Station / Re: Making a hack, some questions.
« on: August 19, 2010, 02:24:10 PM »
I want to make a new spell effect(IE 1000 needles, flare star's damage effect, forcefield's elimination), but I don't know where to begin.
Go here, and get the MDE. It's the best utility at the moment until Lord J's beta doesn't become a beta.

Quote
Also, it seems that removing 'miss if protected from ailments' still doesnt apply the ailments if you're protected from them, what exactly does this mean?
If you think that's a universal thing, it isn't. It applies to each spell only. Other than that, I have no idea what the problem is.

And less urgently, quoted from elsewhere:
Quote
Does anyone know how to replace the red background in the Flare spell with something more... black?

Also, I want a black\very dark grey palette for the flare itself, I've tried palettes from several black spells but they turn out grey or oddly colored.
[/quote]
I have a feeling that if someone figured that out by now, it would've been posted. The animations are evil, after all. :tongue:

704
Gaming Discussion / Re: Gaming Progress Thread
« on: August 18, 2010, 07:04:40 PM »
Final Fantasy (PS)
I HATE HATE HATE HATE HATE HATE HATE HATE the Ice Cave.

705
General Discussion / Re: The Expendables
« on: August 17, 2010, 10:52:26 PM »
Well, he is special ops in that movie, but his role was pretty minor. :hmm: