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Messages - Lenophis

571
The command, yes, the parameter, no.

572
Pandora's Box / Re: Make an FC command!
« on: December 06, 2010, 07:36:35 PM »
About 70 percent sure this isn't in the game but if so..call me names XD
But how about this:
If the spell (?) has been cast in the battle, do whatever.
Code: [Select]
FC 02:
Commands are executed if the last attack was a Spell specified by the next byte.
If you wanted to say "if you cast this spell" you could do so with a bit and a check with this command. Easy as pie.

"Force spell X to target Y"

So that single-target spells can affect a party IE a single cast of Stop or Condemn can be multitargeted. I don't remember if "Target:allies" did this already or not, didn't try it.
A bunch of solo spells can't be spread, so this wouldn't necessarily work. Man, how did I not reply to this in August? :isuck:

573
Here's the code. But there's a lot of bits to do with this Event so idk..
CA/C368: 4D    Invoke battle, enemy set $19, background $3F (Default for this area), (mosaic effect enabled), (swoosh sound enabled)
CA/C36B: B7    If bit $1DC9($40) [$1DD1, bit 0] is clear, branch to $CAC375
CA/C370: B2    Call subroutine $CABA0B
CA/C374: FE    Return
...That's not the right bit. Reread my previous post.

574
Now I've never actually set an event bit without looking for it in the hex editor on a separate window, so tell me if this is correct:
86,36,DC,1D,D1
No. 86 is "Give esper x," DC is set bit in the $1F40-$1F5F range, and D1 is clear bit in the $1E80-$1E9F range.

Quote
And I did some more digging in the event script and apparently at the start of every battle in the game, it checks to see if this event bit has been set and if it has, it jumps to a subroutine which I'm guessing loads up the same battle but with AP points.
Show me this code that brought you to this conclusion.

Is this the same bit that turns on the MP for all non-Terra, non-Celes characters?
It's the same for everyone. I believe there's a bug with Terra and Celes this allows them to gain MP even though they shouldn't. 10:1 says their natural magic lists are the culprit, but I haven't looked into it.

575
I've tried numerous times to find this event bit in the event bits list created by Novalia Spirit, but just can't find it.
Code: [Select]
1DD1:3 Enables the "earning" of Magic PointsThat wasn't hard to find. :sleep:

576
General Discussion / Re: RIP Ron Santo
« on: December 05, 2010, 10:33:26 AM »
He certainly looked a lot younger than 70. Unfortunately, all I know of him was the highlites ESPN was showing after he died. :sad:

577
General Discussion / Re: Any progress?
« on: December 05, 2010, 07:34:24 AM »
It's alive!


ALIVE!

578
And uploaded. :childish:

579
Submissions / Re: Assorted FF5 patches
« on: December 04, 2010, 09:25:13 PM »
All uploaded. We need more FF5 patches!

580
General Discussion / Re: Hooray failing hardware!
« on: December 04, 2010, 12:29:47 PM »
Once again I must revive this topic. This monitor is on the verge, and not the good verge.

It started about a week ago, when it took about 5 minutes to warm up just so it will display. Then it accelerated to 25 minutes, and today it was 90 minutes. It won't be long, then I'll have to use my TV as my monitor until I get a replacement. :bah: This monitor has served me well over the last couple years, and it lasted my buddy for just as many years. Honestly, for an LCD, it lasted a really long time. :happy:

581
Final Fantasy IV Research & Development / Re: Random Value
« on: December 04, 2010, 12:24:42 PM »
Hmmm, yeah, we've made some use of commands for random values.
I don't know who "we" is, because I haven't really hacked FF4 at all. Well, there was that ass face incident... :celosa:

582
Final Fantasy IV Research & Development / Re: Random Value
« on: December 02, 2010, 09:58:22 PM »
ANYTHING is possible, given hardware limitations and the amount of effort you're willing to put into it. :banonsmash:

If it's not possible, make it possible. It won't be easy, but rom hacking seldomly is, especially when nobody has done it before.

583
General Discussion / Re: NFL season (2010-2011) week 13!
« on: December 02, 2010, 04:41:25 PM »
Week 13 schedule:
Texans @ Eagles (Thursday)
Saints @ Bengals
Bears @ Lions (division)
49'ers @ Packers
Jaguars @ Titans (division)
Broncos @ Chiefs (division)
Browns @ Dolphins
Bills @ Vikings
Redskins @ Giants (division)
Falcons @ Buccaneers (division)
Raiders @ Chargers (division)
Panthers @ Seahawks
Rams @ Cardinals (division)
Cowboys @ Colts
Steelers @ Ravens (division)
Jets @ Patriots (division, Monday)
My picks: Eagles, Saints, Bears, Packers, Jaguars, Chiefs, Browns, Vikings, Giants, Falcons, Chargers, Seahawks, Rams, Cowboys, Ravens, Patriots

584
General Discussion / RIP Leslie Nielsen
« on: November 28, 2010, 08:53:26 PM »
Yup. He died in a Florida hospital, and he was 84. Honestly, I thought he was a lot older than that. In any event, we lost a great one. :sad:

:edit:

Helps if I spell his name correctly.

585
General Discussion / Re: NFL season (2010-2011) week 12!
« on: November 23, 2010, 12:56:11 PM »
Quote
Week 12 schedule:
Patriots @ Lions (Thursday)
Saints @ Cowboys (Thursday)
Bengals @ Jets (Thursday)
Packers @ Falcons
Steelers @ Bills
Eagles @ Bears
Panthers @ Browns
Vikings @ Redskins
Buccaneers @ Ravens
Titans @ Texans (division)
Jaguars @ Giants
Chiefs @ Seahawks
Dolphins @ Raiders
Rams @ Broncos
Chargers @ Colts
49'ers @ Cardinals (division, Monday)
I'm making my picks now because I won't get a chance to Thursday, maybe not even tomorrow.
Patriots, Saints, Jets, Falcons, Steelers, Eagles, Browns, Redskins, Ravens, Titans, Giants, Chiefs, Dolphins, Broncos, Chargers, Cardinals.

Ugh, some of these look like ugly games. :banonsmash: