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Messages - Lenophis

General Discussion / Re: NFL season (2010-2011) week 16!
« on: December 27, 2010, 11:29:52 AM »
Considering the playoffs are only on Saturdays and Sundays, and there's far fewer games overall, yes, that would be acceptable. Although if Blizzardelphia ever clears up (there's a small chance they don't get to play the game Tuesday) then the Eagles could really be in a pickle for the first round.

General Discussion / Re: NFL season (2010-2011) week 16!
« on: December 27, 2010, 08:49:07 AM »
A move that was beginning to be expected, Mike Singletary is out in San Fran.

I wanted to ask if Pandora's box is designed to run on actual SNES hardware.
I have no means to test this hack on the actual console (yet), but all of the tests with bsnes, and with DKK and Imzogelmo both testing it on the console shows that so far, we are 100% console compatible. That's goal #1.

Also, since byuu is making great progress with bsnes (, especially with coprocessors, etc. I was wondering if it would be feasible/helpful to try and utilize some of the extra processing power that would be available when all the coprocessor emulation is complete.
There's no point. The game would need a massive tweaking/rewrite just to get the extra chips to work, and I'm not willing to do that. I doubt the rest of the team is willing to put off this project any longer than it already has for something minor like that.

Also, what about the MSU 1? CD quality music would be a cool optional feature as a side download.
No consoles have MSU 1 support yet, despite whatever byuu may claim. Adding MSU to Pandora's Box would limit the hack to one emulator, and it wouldn't work on the console. This is out.

PS: this is a little of topic, but can someone explain the different objectives of FF6 improvement vs. Pandora's box? It looks to me like FF6 improvement is more of a "finish fixing everything" patch, and pandora's is more of an expansion to the original game. Am I right?
Well, darkmage can explain his improvement project, cause I'm not really sure myself.

Pandora's Box started out as a rebalancing effort, because the original game was just too easy. In time, it kept growing, with all of the expanded stuff, mass AI changes, mass core changes and additions, tweaked music, added music, and there's probably more I'm forgetting. And with all of the hype it generated in the past, it's likely to become the Phantom Menace of rom hacks. :whoa:

What I wanted to do was unlock some potential of this game, and I think we're achieving that. :wink:

General Discussion / Re: NFL season (2010-2011) week 16!
« on: December 26, 2010, 11:31:17 AM »
It's official. Tuesday night at 8 PM eastern time. What am I going to do for my late-night fix tonight?! :eek:

General Discussion / Re: SNES emulation breakthroughs
« on: December 24, 2010, 02:09:24 PM »
All I seem to do is raise considerable amounts of hell/drama. :isuck: Although after that whole discussion, I read one of his DSP checksum threads (it appears to have since been deleted or edited out), and he explicitly stated that he didn't want to be responsible for bad dumps to be out there, and this was after several posts of him saying he will not leak it to anybody, anywhere, anytime.

So yeah, lots of fun stuff. :childish:

General Discussion / Re: NFL season (2010-2011) week 16!
« on: December 23, 2010, 03:57:57 PM »
Week 16 schedule:
Panthers @ Steelers (Thursday)
Cowboys @ Cardinals (Saturday)
Patriots @ Bills (division)
Jets @ Bears
Ravens @ Browns (division)
Titans @ Chiefs
49'ers @ Rams (division)
Lions @ Dolphins
Vikings @ Eagles
Seahawks @ Buccaneers
Redskins @ Jaguars
Colts @ Raiders
Texans @ Broncos
Giants @ Packers
Chargers @ Bengals
Saints @ Falcons (division, Monday)
My picks: Steelers, Cowboys, Patriots, Bears, Ravens, Chiefs, Rams, Lions, Eagles, Buccaneers, Jaguars, Colts, Texans, Giants, Chargers, Falcons.

There's two mistakes in the schedule, the Bengals and Falcons do not play two games each this weekend. :tongue:

Game Modification Station / Re: To all users of my Summon This! patch
« on: December 22, 2010, 09:56:54 AM »
The "summon this!" patch does not work with the FF6 improvement patch and I wanted to see if I could fix it by myself. The problem with the improvement patch is that code gets shifted around.
I'm amazed you did manage to do that yourself.

I did release a version of your patch and you were given proper credit at the ff6hacking website.
That's not the issue.

If you want, I can take it down and send you the patch.
This is a gray area. My update isn't done yet, and until it is, there's no way for this patch to be compatible with assassin's fix yet. Hang on to it until my update is ready. That won't be for a bit yet, because I'm working on a super sekrit thing right now and it requires my full attention.

Game Modification Station / Re: To all users of my Summon This! patch
« on: December 22, 2010, 06:38:04 AM »
on the bright side, the patch's commenting is very thorough, and it's likely the conflicting area is just shifted code rather than materially rewritten.
I'll likely have to make a new assembly file for that one, cause there's so much shifting going on and there's a minimal amount of changes. Easy enough. :happy:

Game Modification Station / To all users of my Summon This! patch
« on: December 21, 2010, 12:05:36 PM »
1: The patch does work.
2: After some investigation, tests reveal it conflicts with assassin's Brushless Sketch fix. If you used his patch before or after my patch, Very Bad Things will happen.
3: angelo, the next time you tweak one of my patches again without coming to me first will be a cold day in hell for you.

I need to look into other patches that might be tweaking the code my patch is tweaking, and pump an update out.

Gaming Discussion / Re: Final Fantasy IV Complete Collection
« on: December 20, 2010, 05:11:59 AM »
Oy. Why does Square have to port this game to every system imaginable? I know I just angered the entire JCE army, but come on, at some point you have to realize there's other games for the series.

General Discussion / Re: NFL season (2010-2011) week 15!
« on: December 20, 2010, 12:17:29 AM »
^ how the hell is this post timestamped 4 hours earlier than Lenophis' above it?!?
I'm going to guess it has to do with that server upgrade last night. Quoth hypher:
btw, slick is going to have about 20 minutes of downtime tonight while the server upgrades
This was at about 9 pm last night central time. When I went to slick to try and warn everyone of the downtime, it was already down. Nothing like the 30-second warning. :tongue:

anyway, i watched the whole Packers/Patriots game, and it was indeed great.
I'll be honest, I thought the Pack had no chance with Rodgers out.

as a Bears fan, i shouldn't be rooting for Green Bay, but Flynn was very impressive, and it was a frustrating loss.
As a Vikings fan, I so wanted the Pack to lose, but not if Rodgers wasn't behind center. You could tell Flynn was a rookie at the end, but damn did he show some composure during that game.

General Discussion / Re: NFL season (2010-2011) week 15!
« on: December 19, 2010, 08:34:27 PM »
There were a lot more upsets this week than I cared for. :tongue:

General Discussion / Re: NFL season (2010-2011) week 15!
« on: December 16, 2010, 07:53:44 AM »
Week 15 schedule:
49'ers @ Chargers (Thursday)
Browns @ Bengals (division)
Redskins @ Cowboys (division)
Texans @ Titans (division)
Jaguars @ Colts (division)
Chiefs @ Rams
Bills @ Dolphins (division)
Eagles @ Giants (division)
Lions @ Buccaneers
Cardinals @ Panthers
Saints @ Ravens
Falcons @ Seahawks
Jets @ Steelers
Broncos @ Raiders (division)
Packers @ Patriots
Bears @ Vikings (division, Monday)
My picks: Chargers, Browns, Cowboys, Texans, Jaguars, Rams, Bills, Eagles, Buccaneers, Cardinals, Saints, Falcons, Steelers, Raiders, Patriots, Bears.

Short of writing them all down, or looking at the treasure document Imzog has hosted, there is no way to tell. There are some free treasure bits, you just have to find them. :wink:

Game Modification Station / Re: Increasing Esper Name length to 12 Letters
« on: December 14, 2010, 01:14:34 PM »
There's code in C1, and I think that's all of it.