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Messages - Lenophis

1591
Gaming Discussion / Re: Game list
« on: December 27, 2007, 02:29:54 AM »
Stickied.

Are we liking the Madden series? :tongue: *ducks* Also, 405 games?! :whoa:

1592
General Discussion & Support / Re: FF2us HardType Walkthrough by Deathlike2
« on: December 27, 2007, 12:54:03 AM »
Got I love (and hate) FF1's Sorcerer because it is by far the most feared regular monsters in gaming history.  So I recreated him.  Have fun with that.
Difference being the Sorcerer's only hit for 4 damage at best. The trick to beating them was wearing ProRings (Protect Rings) which have resistance to their instant death attack. If FF4 could do that, it'd be a lot better. :wink:

1593
General Discussion / Re: The official "Happy Birthday" thread!
« on: December 26, 2007, 04:32:53 PM »
I almost feel like using the Conga Rats used frequently at ZD....nah. :tongue: Have a good one. :happy:

1594
General Discussion & Support / Re: FF2USHT bug fixing?
« on: December 25, 2007, 01:11:09 PM »
Here's the other bug:
As Trenton once told me, "you use the term 'bug' too loosely." Besides, from the looks of it Boomerang wasn't going to fit anyway. :wink:

1595
Slick News / Merry Christmas
« on: December 24, 2007, 02:50:05 AM »
...you filthy animal. :eek: Oops, sorry. Was reminiscing about an old movie. :blush: In any event, it's that time of the year again. The time when all of us are happy and we give to others and all that other stuff that usually brings up happiness and etc.

:happy: I kid, I kid. Seriously, be safe, and happy holidays.

1596
Pandora's Box / Re: Suggestions
« on: December 24, 2007, 02:45:52 AM »
No, it uses a unique animation. DKK tweaked it to look kinda like another one, but it wound up being so broken and cool-looking that we stuck with it. :happy: It's in the demo, as well.

1597
Pandora's Box / Re: Our Christmas present to you
« on: December 24, 2007, 02:32:34 AM »
Ok, the finally tally is in:

New character: 15 votes
New event: 7 votes
New event command: 7 votes
Opera: 4 votes (no love for the Opera?)
New super boss: 4 votes
Nothing!: 15 votes

An indecisive bunch, aren't we? Having forseen this possibility, we decided to flip a coin 5 times as a tie-breaker. Needless to say, it wasn't even close.

Our gift to you, the community:

[spoiler=New character][/spoiler]

You guys have no idea how close we were to not giving anything because of your indecisiveness. :tongue:

1598
General Discussion / Re: Any manga fans here?
« on: December 23, 2007, 11:03:30 PM »
Not so much manga than I am anime. But with some shows as good as they are, the mangas to them might be pretty good, though I'm in no hurry to read them. (Elfen Lied, Bleach, Inuyasha, etc). :hmm:

1599
General Discussion / Let it snow...
« on: December 23, 2007, 01:40:45 PM »
Seriously, it's snowing crazy-like up here right now. We've already gotten at least 5 inches since this morning, and we're gonna get another 7 easily. We saw this one coming, which is always a good thing, but it's still hitting us pretty hard. To top it off, I think Lake Superior is adding to this mess, which means it won't stop at all today. :sleep: Ahhh well, good thing I don't need to go anywhere. :happy:

1600
General Discussion & Support / Re: My on-going SPC topic
« on: December 20, 2007, 01:52:04 AM »
I think Radian Dragon wants a word with you. (see Radiata Stories, "Billboard Attack" in the soundtrack) :tongue: I think it sounds kinda goofy. :happy:

1601
Game Modification Station / Re: Battle order in FF1
« on: December 19, 2007, 02:06:09 PM »
Cerberus and the cats come to mind. *cough*

1602
Game Modification Station / Re: Battle order in FF1
« on: December 18, 2007, 01:19:56 PM »
The enemy initiative rate is in the Battle Editor. Most monsters have 4 as a value, WarMECH has 75 (:eek:), CatMAN has 40, etc etc. Basically, the monsters that usually always surprise you have an insane ambush rate. :tongue:

There's a couple of weird coincidences with this value in the monster editor though:

Any monster that does status ailments, has this value at 1 or 2. Everybody else is at 0. Some monsters that don't use ailments still have this value at non-zero (Red Gargoyle). Given how it's always 0, 1, or 2, it seems like it's bit-related. I guess more testing will need to be done.

1603
General Discussion / Re: Happy Birthday, Hypher
« on: December 18, 2007, 02:07:09 AM »
Indeed, happy birthday! :omg:

1604
General Discussion / Re: I held/worn 3 Dallas Cowboys Superbowl rings today
« on: December 16, 2007, 10:38:00 PM »
Your fingers are about as skinny as mine, but a little longer. I bet they look a lot shinier in person, don't they?

1605
And completely unbalanced. :tongue: