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Messages - Lenophis

16
Game Modification Station / Re: New patch: Lens Cap Glitch fix
« on: February 28, 2017, 02:22:24 PM »
Actually, I seem to recall a bug with the camera in the Snowfield siege battle. But I think it had to do with the initiation of the siege, rather than battles triggering it.

In any event, nice job on fixing a relatively minor error. :childish:

17
Game Modification Station / Re: Kefka kamikaze
« on: February 28, 2017, 02:19:27 PM »
Basically, the question is, if your party is wiped out by the same move that beats Kefka, should that count as beating the game or not?
I don't think it should, and I don't think it's even ambiguous. If you die, it's game over. What happens afterwards is irrelevant, even if it includes saving the world. The ending kinda confirms this, since everyone that you recruited escapes the tower safely, and alive.

18
Game Modification Station / Re: New patch: Lens Cap Glitch fix
« on: February 28, 2017, 01:59:15 PM »
Wouldn't any battle initiated by NPC contact be subject to this bug?

19
Game Modification Station / Re: Kefka kamikaze
« on: February 28, 2017, 01:41:55 PM »
The problem is the game checks for monster AI first, before checking to see if the party is wiped out.

One is to add a condition to the "Kefka death" animation of his script that someone has to be alive in the party
If not done properly, Kefka will just instantly die then (without his fancy fadeout).

Quote
and the other is to make the animation void party annihilation.
I have another idea. Upon death, set his HP to full, and then check to see if the party is alive. If so, fancy death. That way, he doesn't insta-die, but then he'll still go through the animation if you win. Like this:
Code: [Select]
FC 12 00 00    ; If following monster is/are dead:
F5 00 00 0F    ; Monsters #1, #2, #3, #4 , if hidden/dead, brought in with their HP restored, suddently
FC 13 00 01    ; If 1 ally(ies) or more remain
FA 0D 01 00    ; Background gets darker, sounds like boss dying
F5 11 01 FF    ; Monsters #1, #2, #3, #4, #5, #6 are killed, disintegrates, background may corrupt, screen goes black (final Kefka's death)
FE             ; End If and reset targeting

20
Game Modification Station / Re: Remaining bugs in FF3us
« on: February 12, 2017, 11:21:51 AM »
That is exactly what the game is doing, or at least, that is what Novalia and I suspect what is going on. We were talking about that bug some years ago, though a fix was never realized.

21
MathOnNapkins, who knows a great deal about the inner workings of Link to the Past, has said he will get to responding shortly. How long that is, we'll never know.

22
Game Modification Station / Re: New patch: Blitz Screen tweak
« on: February 07, 2017, 12:54:35 PM »
Lenophis: he includes source code with all his patches.
:isuck:

While looking over his code and mine, I may have found a bug with Pandora's Box Blitz decoding. But I'll have to check on that.

In any event, I can't say I can spot the bug with his code.

23
Game Modification Station / Re: New patch: Blitz Screen tweak
« on: February 07, 2017, 11:52:30 AM »
I'm kind of curious what your code looks like to do this. Would you be willing to share?

24
General Discussion / Re: NFL season 2016- 2017 week 18 (playoffs?!)
« on: February 06, 2017, 12:17:00 PM »
Welp. What a game.  :whoa:

Everyone had the Patriots winning. So the final standings are:
Lenophis = 8-3
Deathlike2 = 8-3
assassin = 9-2

assassin wins! :omg: :omghax: :isuck:

25
Pandora's Box / Re: Suggestions
« on: February 04, 2017, 01:40:34 AM »
Quote
that it sort of says it's going to do, is explain itself?
I'm not sure we got far enough in to make it really "explain itself," in that sense. However, with the changes we had in mind, it would deviate enough to be not what anybody expects.

26
General Discussion / Re: NFL season 2016- 2017 week 18 (playoffs?!)
« on: January 30, 2017, 03:16:25 PM »
Well, here we are. Super Bowl 51. Though the Falcons got in instead, I will not be changing my pick.

We were at this party a couple of years ago when the Broncos went up against the Seahawks. I suspect the same thing will happen this time around. I've been hearing a lot of talk on the radio that that Falcons will roflstomp the Patriots, their offense is too good, etc etc. Yeah no.

Patriots win, 33 - 14

27
Game Modification Station / Re: Sprite Priority Bug?
« on: January 20, 2017, 11:26:17 PM »
The SNES had a similar limitation to the NES, as it can only display so many sprites per scanline. This is the reason for the display bugs that appear in the few battles they show up in.

28
General Discussion / Re: NFL season 2016- 2017 week 18 (playoffs?!)
« on: January 20, 2017, 11:20:43 PM »
I still have the Patriots in the Super Bowl, so it doesn't matter. Hopefully the AFC Championship game is a close one!

29
General Discussion / Re: NFL season 2016- 2017 week 18 (playoffs?!)
« on: January 15, 2017, 11:45:20 PM »


Good job, ESPN. :childish:

30
Slick News / A big announcement!
« on: January 15, 2017, 11:31:57 PM »
Honestly, I should have done this a year ago, but for some reason I didn't think about it until just recently. It is time to take the bull by the horns and drive it home. Put your best foot forward. Bringing it new life. Other such verbose descriptions.

The site now has a Discord server! What's Discord? Take everything good about Skype, IRC, instant messaging, and put it all together. That's Discord.

More to come. :omg: