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Messages - Lenophis

1381
Game Modification Station / Re: Using RS3ExTool2 to import music
« on: June 13, 2008, 11:55:25 PM »
This one, and when tinymm runs it, it spits out this.

--Edit--
DKK just now points out to me that the mml file is 0 bytes in size, which may be part of the problem. Oy...

--Edit the second--
Ok, now trying another song, I get it successfully imported (and not to split hairs, I decided to work with FF6 directly). It imported the MML, and there's a lot of data there. The length bytes are correct, and the track pointers seem correct, however, the song plays garbage. I replaced the Mines of Narshe. That static leads me to believe the chip crapped out. I must be missing a step or two, any ideas?

--Edit the third--
Way off on the track pointers...

--Edit again--
After following the directions laid out by this somewhat to the letter, nothing really changes. Looking at the SPC sequence data, there's a lot of repetition going on, plus the track pointers are still wrong. Leads me to believe I have to do the first step of using RS3 as a base. Can you fill in some blanks here?

1382
Game Modification Station / Re: Using RS3ExTool2 to import music
« on: June 13, 2008, 11:46:02 PM »
Ok, I'm not getting too far with this. When I try to import, I get some kind of error with channel 1. Any insight to what's going on?

1383
General Discussion & Support / Re: My on-going SPC topic
« on: June 13, 2008, 09:10:46 PM »
It's not just an importer for RS3, but also a importer/exporter for several games.
:omg: Whoa, that's an impressive list. Also, welcome (back) to the board. :happy:

1384
Game Modification Station / Re: (Another) FF1 Hack
« on: June 13, 2008, 09:05:14 PM »
Here's a bug.. apparently Heal has seems to restore everyone's MP.
As in the potion?

Whoa... ok it never used to do that. I wonder if it has something to do with the House/MP bugfix?
Ugh, it probably is. :bah:

1385
Dbi News / Re: Dbi Archive Returns
« on: June 13, 2008, 01:58:47 AM »
:whoa: Hooray nostalgia! :happy:

1386
Gaming Discussion / Re: Zophar's Domain (Who still uses this place?)
« on: June 11, 2008, 09:05:11 PM »
It's handy for table files and stuff like that, but the site has overall outlived its usefulness.

1387
General Discussion / Re: Hooray failing hardware!
« on: June 11, 2008, 07:01:27 PM »
One that's about 10 years old now. This machine is pretty much maxed out with the hardware I can possibly get, except for the processor.

1388
General Discussion / Re: Hooray failing hardware!
« on: June 11, 2008, 05:00:09 PM »
Regarding your onboard sound, have you checked to see if that's trigged by jumpers? Usually older comps have more jumper use than BIOS options.
No, it's a yellow block over the three ports. I don't see any jumpers near it.

I know you're probably in a worse financial situation than me but I'd seriously consider just saving up and buying a new computer.
That's pretty much what I have to do.

1389
General Discussion / Hooray failing hardware!
« on: June 11, 2008, 04:18:14 PM »
:happy:

Over the past couple of years, various pieces of hardware for my PC are slowly dying. The list as it is currently:

One stick of 64 megs SDRAM. It currently only has 32 megs.
Top right corner of monitor has dying pixels, and it is getting progressively worse. It's like images are being burned to it, but leaving the monitor off as much as possible seems to help...somewhat.
Onboard modem - initially broken when I got this machine 4 years ago. What's worse is that it's soldered and blocking a PCI slot.
One PCI slot is shot, and doesn't work with anything.
Unknkown if the AGP slot works or not.
Onboard sound does not work. I tried for two hours to get Windows to find it, and it wasn't able to.
Sound card (takes up PCI slot) has a failing port, as the connector for the speakers is failing. I usually have to twist the connector to get it to sound right. Initially I thought it was the Y-splitter I was using, but plugging the speakers in directly does the same thing as the Y-splitter.

Wow, bigger list than I thought. :tongue: The IDE controllers, the processor, the other two sticks of ram, the video card, and the power supply all work fine. :happy: Who else has dying hardware?

1390
Game Modification Station / Re: (Another) FF1 Hack
« on: June 10, 2008, 11:13:26 PM »
Ok, I've got a beat on the house MP bug. I can currently make the MP update properly, but in doing so the screen that shows the updated HP was axed. This is probably unacceptable, so I'm looking to try and keep that in.

--Edit--
If you want it that way though, there's only 5 bytes to change.

0x3B563 - JMP $B400 (4C 00 B4), change that to 4C F3 AB
0x3B2E2 - JSR $ABF3 (20 F3 AB), change that to EA EA EA

The prompt to save will appear on the item screen instead, but the MP will be restored at the same time you use the house.

Like so:


1391
General Discussion / Re: Super Duper Stock Market Thread (Part Tres)
« on: June 10, 2008, 09:56:40 PM »
Unfortunately, since I'm about as smart as a retarded drunken monkey on the subject, I cannot offer any advise. Although...

The beginning of 2007 through late July, barring a few days here and there, was a very friendly market. A retarded drunken chimpanzee could have made money in that market.   Blindfolded.

That makes me wish I had something invested during that timeframe, as my $0.13 would've grown to about $1.50. :happy: The stock martket isn't my cup of tea, to be honest. What little I do know came from the economics class I took my junior year of high school. We did a mock-stock market type of game then, and we started about a week after the Juno/Netzero merger. We would've made a killing had we been able to get in on that. That said, the only thing I can say is to watch the ticker, and see what the companies are doing. [/non-response]

1392
Game Modification Station / Re: Fun with Golbez
« on: June 10, 2008, 01:58:13 PM »
*He also lacks a weakened animation, haven't come up with any half-assed way of explaining that one.
He is Golbez! He can never be weakened! He's like Sephiroth, only more of a badass. *shot*

1393
Game Modification Station / Re: (Another) FF1 Hack
« on: June 10, 2008, 01:56:37 PM »
Ahhhhh, ok. Now I remember. :happy:

1394
Game Modification Station / Re: (Another) FF1 Hack
« on: June 10, 2008, 12:25:31 PM »
...are the House/MP bug...
I'll get back to you with this fix a little later.

Quote
and the character selection screen junk
? Not sure I follow here.

1395
General Discussion / Re: Hello
« on: June 09, 2008, 09:12:40 PM »
Welcome to the insanity! :laugh: