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Messages - Lenophis

1231
Gaming Discussion / Re: Rockman 5 Endless
« on: October 13, 2008, 04:03:28 PM »
The new custom stages have what looks to be a preliminary tileset, just black and white, but the screens themselves are still fun to play.
I've come across two of them, but one of them is not original (but I'm happy where it was taken from). :happy:






Quote
I plan on throwing an archive page on Dbi so anyone who wants to can watch the old movies. Did anyone happen to hold onto the original archive 1.0 came in? This new version has a readme, 1.01 didn't, I want to be sure 1.0 didn't either.
No, I deleted mine long ago. :wedge: I do still have the old versions patched, though (like that helps).

1232
Gaming Discussion / Re: Rockman 5 Endless
« on: October 13, 2008, 12:08:10 AM »
With the new version out, I made two more runs. Honestly, my lack of knowledge of the game does show. The only reason I know a weakness or so is because of memory of watching the movies DKK's posting. :isuck:

Ahhh well. :happy:

:edit:

These videos were recorded with the October 13th version.

1233
General Discussion / Re: The official "Happy Birthday" thread!
« on: October 12, 2008, 12:32:21 AM »
And now it is Aerdan's turn to blow out the candles! :childish: Have a good one!

1234
Gaming Discussion / Re: Rockman 5 Endless
« on: October 11, 2008, 11:28:50 PM »
I want to see you guys make a few attempts at this too.

* Lenophis takes a shot at it.

Tonight's the first night I've really played MM5, so forgive the rookie mistakes (please?). :shadow:

:edit:

This video was recorded with the October 12th version.

1235
Pandora's Box / Re: Suggestions
« on: October 05, 2008, 02:54:31 AM »
Now, now, now. Why are the inmates fighting amongst themselves? :sad:

But I suppose the truth should be told...














Well, they did make General Leo a full character(Though it's not known how you'll get his ass back from the dead.).
And if you think we're gonna just let that out you're beyond crazy. :tongue: I will give you a hint, though. You need to fight 27,000 battles with Leafers! :whoa:

1236
General Discussion / RIP Paul Newman
« on: September 27, 2008, 12:23:16 PM »
One of the better actors of a couple generations has died. Those that had some say had been downplaying his declining health, insisting he would make a full recovery.
1925 - 2008. Rest in peace.

1237
General Discussion / Re: The official "Happy Birthday" thread!
« on: September 24, 2008, 02:52:31 AM »
This is a special one. It is bond's golden ass-fa.......birthday! :celosa: For extra celebration!

1238
Pandora's Box / Re: Suggestions
« on: September 21, 2008, 12:55:17 PM »
Shurikens and Skeans need to be at the top of the list, then everything else..
We already did that long ago. :tongue:

1239
General Discussion / Re: Gamefaqs + eternal stupidity
« on: September 20, 2008, 01:11:19 PM »
interesting.  i can't tell you how long i looked to make sure that it hadn't been posted.

i saw a post from 9/11, then one from myself.  god dammit.   :isuck:
Don't beat yourself up. There was a lot of overall stupidity in that thread.

Lenophis did on September 12.
I have been exposed?! I need a new plan!

1240
Gaming Discussion / Re: So, Re:COM is coming to the US after all.
« on: September 20, 2008, 12:29:55 PM »
Ok, what game are you talking about? Until you said Square, it sounded like a Resident Evil game. GIVE DETAILS. :shadow:

1241
General Discussion / Re: Gamefaqs + eternal stupidity
« on: September 12, 2008, 09:57:01 PM »
You'd think that people would learn to take a hint. Apparently not.

:picard:

1242
My avatar reflects who I am. :isuck:
Fixed that for ya. :wink:



Come on, you knew it was coming. :lame:

1243
General Discussion / RIP Don LaFontaine
« on: September 02, 2008, 02:58:13 PM »
You probably don't know the name, but I guarantee you know the voice. He has done countless movie trailers, most of which were action packed. No official cause of death has been announced yet, but it's believed to be a collapsed lung. :sad:

1244
Pandora's Box / The project
« on: August 31, 2008, 02:31:50 AM »
For those that don't know, the project is a massive Final Fantasy 6 hack that started back in February of 2006. It started out as a rebalancing effort to follow up the work King Lettuce and I did for Demonic Pandemonium. The team started out with just Dragonsbrethren and myself. About a couple of months after we got our feet wet, King Lettuce was brought into the project. Some months later Imzogelmo signed on to the project as well. :cycle:

So what is this project really about? Potential, more or less. As you may or may not be aware, Final Fantasy 6 was sadly rushed onto the shelves. The game had many bugs left in, many aspects of the engine left unresolved, and many things that frankly left a lot to be desired. :isuck:

One such area was the difficulty, as it was easy to get around with the exception of a few areas of the game. This was because of the damage formulas, kinda. Kejardon designed and wrote the new physical damage formula, as well as some code for some crucial bug fixes. :whoa:

Another area was the dialogue, or the script in general. Despite how obvious it is at times, there are numerous questions about how to play the game. :blits: To that end, the entire script is getting a complete rewrite. It's not going to be based on anything, though aspects of the three major scripts we are familiar with (RPGone's, FF6A, and the original) will contribute. :picsorstfu:

But what's a hack without new features? Rest assured, the new stuff will not disappoint. :banonsmash: Check the screenshots and videos threads for the new content. Of course, if you feel the need to pitch in, you can do so here. :cookie:

That leaves the bugs. The bugs, that for the most part have crippled the game to insanity, hilarity, or wackiness. We're going to fix as many as we can (with emphasis on the ones worth doing). If you want to see a list of bugs fixed, check the signature. If not for the efforts of Master ZED, assassin, and Novalia Spirit, much of this project may not have happened. :omg:

In the end, when we finally do finish this thing, there will be potential that is untouched. We're doing so intentionally, to show what this game is truly capable of. :omghax:

1245
Gaming Discussion / Re: Movies of playthrus
« on: August 31, 2008, 12:23:59 AM »
I forgot to mention, these were record on ultra violence with fat monsters.
Well, some of them are pretty fat. :happy: