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Messages - Lenophis

Game Modification Station / Re: FF6 Patch Allocations?
« on: July 05, 2009, 04:17:31 PM »
I believe they only try to steal if you are successful in stealing. I could be wrong though. :biggs:

General Discussion / Steve McNair is dead
« on: July 04, 2009, 03:51:02 PM »

"Fatal gunshot wound" is what it's being called.

For those that don't know, he led the Tennessee Titans to their only Super Bowl appearance (they lost that game to the Rams). RIP Steve.

Gaming Discussion / Re: Movies of playthrus
« on: July 03, 2009, 04:34:36 AM »
And now, the JCE special, Final Fantasy 4! I'll post the segments as I go this time, instead of a giant marathon like I did Secret of Mana. The first two segments go as the Dark Elf. :happy:

Uses v1.0 of the US version of FF4. Made with Zsnes v1.51


And now parts 3-9 of the movie. I did not include my massively epic fail attempt at Zeromus, but once I beat him I'll upload part 10. :happy:


How am I doing so far? :tongue:


* Lenophis whistles

Gaming Discussion / Re: Gaming Progress Thread
« on: July 02, 2009, 01:50:00 AM »
That response was almost in English. :tongue:

And be able to spam using those items in battle without worrying about depleting them.
If you have 99, isn't that true anyway? You'll always keep your eye on the quantity you have, so I'm not real sure on this point.

Game Modification Station / Re: FF6 Patch Allocations?
« on: July 01, 2009, 04:27:11 PM »
Quote from: email
I checked the ignore defense patch. It's compatible with your other patches
now, but unfortunately not clashes with Assassin's Jump Megafix patch
I suggest removing the ignore defense patch for the time being. I need to rewrite it or optimize it or something (or find more free space in C2).

That can definitely help to raise the skill level of weapons you may not even use. I suppose for the fists then, you'd unequip both shields and then win?

It's only abusable if your weapon skill is 9 and your shield skill is, say, 2. Otherwise it's nothing special. :wink:

Game Modification Station / Re: FF6 Patch Allocations?
« on: June 29, 2009, 09:36:18 PM »
Makes me curious about the Ignore Defense patch though. Although considering I've had 4 reports about it conflicting with other patches, I'm not at all surprised if it caused a problem. It's still conflicting, just haven't found any free space in C2. :sad:

Game Modification Station / Re: FF6 Patch Allocations?
« on: June 29, 2009, 09:05:56 PM »
I'm using the 1.1 US ROM. I've actually found a few patches that aren't working right for my project, some of them put out by Lenophis. Here are the ones that I've found so far:

(Lenophis) I-D no longer ignores Safe & Shell:  > Causes the ROM to glitch/crash when choosing an action for Shadow during the Sabin scenario.

(Lenophis) Crusader Reflect Fix:                             > Graphical glitches whenever a battle is called.
And in each readme, v1.1 is only listed in Ignore Defense no longer Ignoring Safe & Shell, and it's not in the "tested" section. Addresses looked free between the two, which is why I listed v1.1 in the first place.

I didn't list v1.1 in the other two for good reason. :tongue:

General Discussion / Re: Uh oh.
« on: June 29, 2009, 04:13:15 AM »

Funky post totals

As for me:

Total time logged in: 44 days, 23 hours and 25 minutes.

Gaming Discussion / Re: Are you serious?
« on: June 29, 2009, 12:54:48 AM »
@ JCE: I am serious, and don't call me Shirley.

Admins: We NEED a facepalm GIF for stuff like this.

General Discussion / RIP Farrah Fawcett
« on: June 25, 2009, 05:36:05 PM »
She died earlier today of cancer at 62. Best remembered for the one year of Charlie's Angels.

General Discussion / RIP Michael Jackson
« on: June 25, 2009, 05:32:51 PM »
This happened rather suddenly. Suffered a heart attack. He was 50 years old.

General Discussion / Re: I Hate Brett Favre
« on: June 25, 2009, 02:45:02 PM »
did he retire after the Jets season, or keep things open-ended?  i don't pay much attention.
He's retired for times now, and then promptly un-retired in time for the next season. :tongue:

Game Modification Station / Re: Natural Magic
« on: June 25, 2009, 03:53:09 AM »
Stick an RTS (60) at the beginning of each routine. That should stop all 4 characters from learning anything naturally.