Ok, I've just stumbled onto something that makes even Baby Jesus cry.

`$01/81D6 DA PHX A:13E9 X:D998 Y:0007 D:0100 DB:7E S:02E7 P:envmxdIzcHC:0562 VC:114 00 FL:00`

$01/81D7 5A PHY A:13E9 X:D998 Y:0007 D:0100 DB:7E S:02E5 P:envmxdIzcHC:0592 VC:114 00 FL:00

$01/81D8 C2 20 REP #$20 A:13E9 X:D998 Y:0007 D:0100 DB:7E S:02E3 P:envmxdIzcHC:0622 VC:114 00 FL:00

$01/81DA A2 7F 00 LDX #$007F A:13E9 X:D998 Y:0007 D:0100 DB:7E S:02E3 P:envmxdIzcHC:0644 VC:114 00 FL:00

$01/81DD 86 5A STX $5A [$00:015A] A:13E9 X:007F Y:0007 D:0100 DB:7E S:02E3 P:envmxdIzcHC:0668 VC:114 00 FL:00

$01/81DF E6 5A INC $5A [$00:015A] A:13E9 X:007F Y:0007 D:0100 DB:7E S:02E3 P:envmxdIzcHC:0700 VC:114 00 FL:00

$01/81E1 38 SEC A:13E9 X:007F Y:0007 D:0100 DB:7E S:02E3 P:envmxdIzcHC:0754 VC:114 00 FL:00

$01/81E2 E9 E8 03 SBC #$03E8 A:13E9 X:007F Y:0007 D:0100 DB:7E S:02E3 P:envmxdIzCHC:0768 VC:114 00 FL:00

$01/81E5 10 F8 BPL $F8 [$81DF] A:1001 X:007F Y:0007 D:0100 DB:7E S:02E3 P:envmxdIzCHC:0792 VC:114 00 FL:00

$01/81E7 18 CLC A:FC79 X:007F Y:0007 D:0100 DB:7E S:02E3 P:eNvmxdIzcHC:0170 VC:115 00 FL:00

$01/81E8 69 E8 03 ADC #$03E8 A:FC79 X:007F Y:0007 D:0100 DB:7E S:02E3 P:eNvmxdIzcHC:0184 VC:115 00 FL:00

$01/81EB 0B PHD A:0061 X:007F Y:0007 D:0100 DB:7E S:02E3 P:envmxdIzCHC:0208 VC:115 00 FL:00

$01/81EC A2 00 42 LDX #$4200 A:0061 X:007F Y:0007 D:0100 DB:7E S:02E1 P:envmxdIzCHC:0238 VC:115 00 FL:00

$01/81EF DA PHX A:0061 X:4200 Y:0007 D:0100 DB:7E S:02E1 P:envmxdIzCHC:0262 VC:115 00 FL:00

$01/81F0 2B PLD A:0061 X:4200 Y:0007 D:0100 DB:7E S:02DF P:envmxdIzCHC:0292 VC:115 00 FL:00

$01/81F1 85 04 STA $04 [$00:4204] A:0061 X:4200 Y:0007 D:4200 DB:7E S:02E1 P:envmxdIzCHC:0328 VC:115 00 FL:00

$01/81F3 E2 20 SEP #$20 A:0061 X:4200 Y:0007 D:4200 DB:7E S:02E1 P:envmxdIzCHC:0356 VC:115 00 FL:00

$01/81F5 A9 64 LDA #$64 A:0061 X:4200 Y:0007 D:4200 DB:7E S:02E1 P:envMxdIzCHC:0378 VC:115 00 FL:00

$01/81F7 85 06 STA $06 [$00:4206] A:0064 X:4200 Y:0007 D:4200 DB:7E S:02E1 P:envMxdIzCHC:0394 VC:115 00 FL:00

$01/81F9 20 45 82 JSR $8245 [$01:8245] A:0064 X:4200 Y:0007 D:4200 DB:7E S:02E1 P:envMxdIzCHC:0416 VC:115 00 FL:00

For those that may not know assembly, I'll give you what I believe this is doing.

`$01/81EC A2 00 42 LDX #$4200 A:0061 X:007F Y:0007 D:0100 DB:7E S:02E1 P:envmxdIzCHC:0238 VC:115 00 FL:00`

$01/81EF DA PHX A:0061 X:4200 Y:0007 D:0100 DB:7E S:02E1 P:envmxdIzCHC:0262 VC:115 00 FL:00

$01/81F0 2B PLD A:0061 X:4200 Y:0007 D:0100 DB:7E S:02DF P:envmxdIzCHC:0292 VC:115 00 FL:00

This is changing the Direct Page register to look at xx/4200. You might already see where this is going, but for those that don't... It gets funky.

`$01/81F1 85 04 STA $04 [$00:4204] A:0061 X:4200 Y:0007 D:4200 DB:7E S:02E1 P:envmxdIzCHC:0328 VC:115 00 FL:00`

$01/81F3 E2 20 SEP #$20 A:0061 X:4200 Y:0007 D:4200 DB:7E S:02E1 P:envmxdIzCHC:0356 VC:115 00 FL:00

$01/81F5 A9 64 LDA #$64 A:0061 X:4200 Y:0007 D:4200 DB:7E S:02E1 P:envMxdIzCHC:0378 VC:115 00 FL:00

$01/81F7 85 06 STA $06 [$00:4206] A:0064 X:4200 Y:0007 D:4200 DB:7E S:02E1 P:envMxdIzCHC:0394 VC:115 00 FL:00

This, believe it or not, is storing to the hardware registers to do math, in this case I think division. I don't know if it's 97 divided by 100 or 100 divided by 97. In any event, the game is changing the DP register

*to do math*. Completely unnecessary.

Now I know why JCE thinks this game is a coding disaster. It

*is* a coding disaster.

Let the fun continue...