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Messages - vivify93

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91
Game Modification Station / Re: FF6 Improvement Project
« on: October 08, 2009, 07:53:00 PM »
Not to open a can of worms, but you might consider looking over Lina Darkstar's mini-translation of the game if you haven't already. She highlighted a bunch of nuances lost in Ted Woolsey's work in that playthrough.

92
So, the only way to stop charcters from gaining experience while not in the party would be to kill them before they leave?

Obviously, I don't mean it for Kain, Rydia, or Rosa, but for the schmucks who leave permanently.

...This wouldn't pertain to the GBA version, of course.

93
Game Modification Station / Re: FF6 Improvement Project
« on: September 29, 2009, 05:05:33 AM »
Could you capitalize the "p" in "GP" if you haven't already?

 :edit:
In the menu, I mean.

94
Game Modification Station / Re: FF6 Improvement Project
« on: September 20, 2009, 05:52:40 PM »
Quote from: Lenophis
I'm curious to why you think you need this.
Because I'm lazy, a purity whore, and an asshole, apparently.

95
Game Modification Station / Re: FF6 Improvement Project
« on: September 20, 2009, 02:25:17 PM »
...I'm not asking for the main FFVI Improvement hack... Let me try to explain once more.

I wish for you to provide an over patch for the main patch. Everyone knows what an over patch is by now, but I'll type it in for completion's sake. An over patch is a patch provided by the author to be placed over another patch. For example, you apply a hack for Metroid darkens the palettes. However, the author has supplied an over patch to revert Samus' outfits to a normal, brighter color. You apply this over patch to the game afterword, and Samus has her original colors; this makes her stand out from the background.

Now, the over patch I'm requesting would be very, very simple. It would contain these changes: all instances of what is now called the spell "Cure" changed to "Purify", and all instances of what is now called the spell "Heal" changed back to "Cure".

Does this make any sense at all? I'm not saying I want the entire patch right this instant. I'm asking, will you please provide an over patch changing "Cure" to "Purify" and "Heal" back to "Cure"?

Or, going by original terminology, keep the HP-healing spell "Cure" as it is, and rename the poison-removing spell "Antdot" to "Purify".

 :edit:
Also, thank you for the compliment on the Odin to Raiden conversion. I came up with the idea myself when I attempted such a project long, long ago.

96
Game Modification Station / Re: FF6 Improvement Project
« on: September 15, 2009, 05:32:48 PM »
Those kinds of changes are fairly easy with FF3usME. That's how I did it...
No, no, no. I know it's possible to do. I meant, would it be possible for you to provide an over-patch for those to be done? Rather, not "would it be possible for you to provide", but "would you please kindly provide it"?

Not to mention that unless FFIIIusME started offering a dialogue editor, there are three references to the spell "Cure" in the dialogue--once in Vector (The Cure Castin' Kid) and twice with the woman and her child in Thamasa.

97
Game Modification Station / Re: FF6 Improvement Project
« on: September 13, 2009, 10:34:55 PM »
I am extremely interested in this.

May I ask something? Would it be possible to provide a small over-patch to change the HP restoring spells back to "Cure", and to change the poison removing spell to "Purify"?

Another thing. I see you imported Tzepish's esper improvements. I was wondering if it would be possible to also give Raiden the Speed + 2 level up bonus as well.

98
Gaming Discussion / Re: Now this is badass
« on: August 31, 2009, 06:29:59 AM »
Those are cool. I really like that Star Ocean box.

It'd make for a cool collector's item at least.

99
Final Fantasy V Research & Development / Various FFV hacks
« on: August 12, 2009, 01:40:13 PM »
I'd need to check, but I know for sure the magic icons are back to normal.

EDIT: I kept their harp. I changed the boot icon to a modified version of J2e's from FFIV. I kept the icons they added; I didn't see a reason to remove any of them. Also, the original status icon for blind is back, along with the original ring and knife icons. The only FFVI icon that remains replacing a previous icon is a modified version of the shuriken--I liked it better.

100
Final Fantasy V Research & Development / Various FFV hacks
« on: August 12, 2009, 10:47:21 AM »
Uh, thanks for the topic split... I guess...

Anyway, in another topic, there was mention of Bartz's blue magic right handed attacking sprite being messed up.

I pointed out that Grond, the creator of Final Fantasy++ and Final Fantasy++: World of Chaos, had created a fix for this problem. However, I think his site went down or something, but I was able saved that particular hack, as well as his Galuf's Mimic Sprites hack.

I also have InstrctrTrepe's FFV hacks, too. Well, not the Knife etc. fix as I decided on the Fractional M patch instead, which fixes that particular bug.

Anyhow, stuff is attached.

Oh, and the "font update" patch is my own creation--it removes the stupid gray shadow RPGe felt the compulsion to add.

101
Gaming Discussion / Re: Gaming Progress Thread
« on: August 09, 2009, 08:10:21 PM »
I finished ToP GBA. Much better script than DeJap's when fixed. They're about equal when it's not though.

Also, I started Secret of Mana again. This time, I put thought into my characters' names...for the first time since I started FF1 NES. Mattyu, Esther, and Shefro are my teammates' names. Yay.

I just rescued Flammie and I'm off to...somewhere. I think it's the quintessential desert town.

102
Gaming Discussion / Re: Gaming Progress Thread
« on: August 01, 2009, 07:04:52 PM »
Tales of Phantasia (GBA)
Just about to go raid the Morlia Mineshaft Extension in the future. I beat the colosseum beforehand, so Cress is about 30 levels higher than everyone else. I think I'll kill him off for the entirety of Morlia and try to get my characters up-to-date. Hopefully they'll be near his level by the time I get to Pluto; I hear he's nigh-impossible without Demon Fang in this version...

103
Gaming Discussion / Re: Game list
« on: July 23, 2009, 03:14:17 AM »
I know I said I wouldn't post because I've been emulating since 2002, but I figured I may as well say what I owned at one point. Note that I didn't feel a need to register to this website you're all using as I only still own half of these games. Also, all of these are the North American release.

Bold text is games I still own.

Beyond the Beyond (PS1)
Breath of Fire (SNES)
Breath of Fire II (SNES)
Breath of Fire III (PS1)

Breath of Fire IV (PS1)
Chrono Cross (PS1)
Chrono Trigger (PS1)
Crystalis (GBC)
Dragon Warrior (NES)
Dragon Warrior VII (PS1)
Final Fantasy III (SNES)

Final Fantasy IV (PS1)
Final Fantasy IV Advance (GBA) <This was the last game I ever bought. Sad.>
Final Fantasy V (PS1)
Final Fantasy VI (PS1)
Final Fantasy VII (PS1)
Final Fantasy VIII (PS1)

Final Fantasy IX (PS1)
Final Fantasy X-2 (PS2)
Golden Sun (GBA)
Golden Sun: The Lost Age (GBA)
The Legend of Dragoon (PS1) <I found this one, surprisingly, but it's missing discs 1 and 4.>
The Legend of Zelda: A Link to the Past (SNES, GBA)
The Legend of Zelda: Oracle of Seasons (GBC)
Lufia II: Rise of the Sinistrals (SNES)
Super Mario All-Stars (SNES)

Super Mario Bros. + Duck Hunt (NES)
Super Mario World (SNES)
Wild ARMs (PS1)

I suppose that it's not too far-fetched that I still want to buy a few games, right? The only ones of interest to me, for a video game system I still have access too of course, are GBA games. I was thinking, in order, Tales of Phantasia, Riviera: The Promised Land, Sword of Mana, Final Fantasy Tactics Advance, Final Fantasy I & II: Dawn of Souls, and Final Fantasy V Advance. Of course, I'd need my own GameBoy Advance SP, too, so I wouldn't have to leech off my mom's. :tongue:

104
Gaming Discussion / Re: Lookie what arrived in my inbox today
« on: July 22, 2009, 02:35:48 PM »
Heroes, left to right, top to bottom: Firion, Dark Knight Cecil, Squall, Zidane, Final Fantasy's Knight, Terra, Tidus, Final Fantasy III's Onion Knight, Bartz, Cloud.

Villains, left to right, top to bottom: Final Fantasy II's Emperor, the Cloud of Darkness in human form, Golbez, Exdeath, Kefka, Garland, Sephiroth, Ultimecia, Kuja, Jecht
Glad my useless skills were off assistance for once. Now if you'll excuse me, I'm going to resume not having a life. :isuck:

Also, I don't have a PSP, so I won't be getting this.

105
Game Modification Station / Re: FF6 Improvement Project
« on: July 21, 2009, 02:48:57 AM »
Let me know how the Brushless Gogo patch works out for ya. :happy:

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