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Game Modification Station / Re: FF6 Improvement Project
« on: March 08, 2013, 09:06:31 PM »ok, Novalia's added to the patch documentation to address this. the patch itself is unchanged, indicating he's confident it works.
i can't think of any other patches in the Improvement Project that edit Maranda's interior map (nor Jidoor's, as previously stated). if one interprets the Readme warning verbatim, simply modifying the ROM with a map editor is enough to possibly cause clashes, even if it's a different map you're editing.
Hmm. That's good to know, and your previous post indicating changes made by map editors adding kilobytes to a patch size would explain why my patch size was way bigger than it should have been several versions ago. I did make a couple of map changes using FF6LE (not in Jidoor or Maranda, but it sounds like that doesn't matter), so if that's what is causing the conflict, then I owe Novalia Spirit an apology. And I won't be able to use that patch, because I want to keep the changes I've made. Although it might be worthwhile to look into getting those changes made manually, though, if the map editors are that destructive.
So is 1.07 safe to use currently or should I hold out for your next release?
1.07 is fine; I was playtesting to evaluate the extra patches that have been put out since the last time I checked, for the next version.

