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Messages - C. V. Reynolds

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1
HOI. :3 Seevee gota pay for colleg. :(

Added (again):

Stone Cold (Leet Sketcher) (version 1.3 now)
Addendum patches for Stone Cold (Invert Damage if Undead and Carve Stone)

Thanks much for all the helps. And no worries about me missing updates. I visit Leet Sketcher's site every DAY like a proper creepy person should. :laugh:

2
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: February 20, 2018, 03:47:27 PM »
Added: The Leet Sketcher versions of Carve Stone and Invert Damage if Undead. Yeah, I accidentally overwrote them before because of a naming gaffe. Completely my fault. Both are fixed now.

But news of this crash is bad. I'll diagnose it. Hopefully it won't be too serious. :S

EDIT: Found it fast. It's the newest version of Stone Cold, by Leet. It crashes the game even if no other patches are used.

EDIT 2: I removed Stone Cold and its addendum patches as a temporary measure. The comp should be good to use again. Thanks for the discovery and verifying, everyone.

3
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: February 05, 2018, 02:55:10 AM »
Hoi. :3

FINALLY the site is back and so am I. :childish: It's been weeks since I've been able to get in.

Updated:

Dead in the Air (Leet Sketcher) (version 2.4)
Soul Saved (Leet Sketcher) (version 1.4)
Stone Cold (Leet Sketcher) (version 1.2) (appropriate compatibility patches used, too)


lilpuddy: The script patch is only to fix what are indisputably errors in the LOCALIZED script. I left the localization intent intact, complete with censorship. That's why I left Vicks instead of Biggs. Vicks isn't really a mistake any more than changing Cait Sith to Stray is.

Quick story behind the name Vicks: In Japanese the name is actually written as Bicks or Bikks (literally Bikkusu in romaji) or... Vicks. Not Biggs, contrary to popular belief. Vicks is a completely acceptable translation, leaving aside intent. Was it intended to be Biggs? Yeah. It goes with Wedge, also a Star Wars reference. Then Biggs is used again in Chrono Trigger. Nevertheless, can't blame Woolsey for going with Vicks when it's actually (basically) what is written. They weren't worried about getting in trouble, though. Biggs, Wedge, and Piett (a THIRD Star Wars reference) appear together in Chrono Trigger even in the western localization.

4
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: December 28, 2017, 05:48:38 PM »
Hoi. :3

Updated: Banon Riding (Leet Sketcher) (to version 1.5)

Added (again): Soul Saved B (Leet Sketcher) (version 1.3)

Big thanks to the bug-testers. They're a valuable resource for the patch writers in the fight against programming bugs. I hope my comp patch makes it easier to test their patches. :3

5
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: December 25, 2017, 11:53:25 PM »
Hoi. :3

Thanks, lilpuddy31. I appreciate all of the bug-testers!

I quickly guessed correctly that the cause of the graphic corruption you mentioned is the Banon Riding patch. I may remove it from the comp, but I'm not in a rush to do so, as it isn't a game-breaking error. Perhaps Leet Sketcher will fix the problem before I can remove it anyway. ;P

6
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: December 24, 2017, 04:32:03 PM »
Do you mean applying ONLY the Dead in the Air version and no others? Because that was how I did it first when Bonesy found the softlock. :( I just tried it again, and it still locks the game when Gau shows on the Veldt.

7
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: December 23, 2017, 03:56:21 PM »
Hoi. :3

Thank you, Bonesy. Thanks to you and your supplied save, I diagnosed the problem successfully. The culprit was not any of the patches I suspected. It was Soul Saved B, for reasons I currently don't understand. I've removed it for the time being. The current comp patch doesn't have the softlocking problem and should be good to play.

Removed:

Soul Saved B (Leet Sketcher) ... I'll put it back when the problem is fixed.


Added:

Precious Jewels (Leet Sketcher) ... Despite my claims to the contrary in the readme file, I never actually added this before! :lame: Now it's in. :childish:

Happy patching. ;P

(Also thanks for all the kind words directed at this "project" everyone.)

EDIT: It seems I have a poor understanding of the Soul Saved readme. It doesn't say what order I should be applying the patches in. I must have used the wrong patch. I'm not entirely sure how to resolve this, but I think I can figure it out. Maybe.  >~<

EDIT 2: Nope. My attempts to patch in a different order are still failing. So I need to leave the Soul Saved B patch out of the comp until something is figured out.

If anyone finds any other bugs, please be sure to let me know. You're helping the patch writers, too. :3

8
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: December 22, 2017, 09:54:01 PM »
Hoi. I've been away from the boards. Sorry for lateness.

Bonesy, the SRM file would absolutely be great, if you'd please. I couldn't diagnose the problem otherwise, as I don't have a save file.

9
Gaming Discussion / Re: Freeware Games That You Can Play With A Gamepad
« on: November 17, 2017, 10:33:16 PM »
Khimera: Destroy All Monster Girls

This is a great and free game probably influenced by Shovel Knight. You can play it with a gamepad just fine. Definitely one of the best freeware games I've ever played.

10
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: November 17, 2017, 10:31:07 PM »
Hoi. :3

Updated:

Menu Malarky (Leet Sketcher) (to version 1.3)

I'm in and out of the topic in a blink. ;P

11
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: November 02, 2017, 01:40:03 PM »
Hoi. :3

Updated: Caravaggio (Leet Sketcher) (to version 1.2)

12
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: October 06, 2017, 10:56:34 PM »
Hoi. :3 Welcome back Slick.

Updated:

Caravaggio (Leet Sketcher) (to version 1.1)
Map Mishap (Leet Sketcher) (to version 1.8)

Added:

Solar Wind (Leet Sketcher)

13
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: August 08, 2017, 08:45:50 AM »
Hoi. :3

Leet, I keep up to date via your website. I visit daily in my routine of checking my favorite sites for updates. No kidding! It's possible I might miss forum posts, though.
(But Final Fantasy VI being better than VII is in no way controversial even WITHOUT the FFVI bugs fixed... and I'd actually say the same when it's FFVI vs. Chrono Trigger! ;P)

Added:

Walk This Way (Leet Sketcher)

Removed: Fancy Walking (because it's redundant with Walk This Way applied)

14
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: August 01, 2017, 06:37:42 PM »
Hoi. :3

Added:

Trigger Happy (Leet Sketcher)

Updated:

Dead in the Air (Leet Sketcher) (to version 2.3)
Morph Mayhem (Leet Sketcher) (to version 1.2)
Multiple Events (Leet Sketcher) (to version 1.9)

15
Game Modification Station / Re: New patch: Dead in the Air Bug fix
« on: August 01, 2017, 05:12:05 AM »
The patch that is compatible with Gogo and the Cursed Shield is the same as it was before. Is that intentional? Is it unaffected by the bug covered by the new update?

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