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Messages - Panzer88

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1
Pandora's Box / Re: Suggestions
« on: October 31, 2012, 01:17:52 AM »
good to see you on here xibalba

2
Pandora's Box / Re: Screenshots!
« on: October 31, 2012, 01:16:12 AM »
You guys rock my socks.

3
General Discussion & Support / Re: Final Fantasy 1 EasyType
« on: February 16, 2012, 12:16:40 PM »
Most of the time you can generally predict it but it's almost impossible to avoid completely. Which for me can get really annoying.

Furthermore its hard to get people to play the nes version because of this even though it is great.

Is anyone in contact with Disch?

4
General Discussion & Support / Re: Final Fantasy 1 EasyType
« on: February 15, 2012, 04:26:34 PM »
has anyone hacked FF1 to work like FF3 where if the target a character is aiming at dies, they automatically aim at the next target?

5
Final Fantasy IV Research & Development / Re: FFIV bug list?
« on: July 27, 2011, 03:04:23 PM »
I guess I could just start stacking fix hacks and see how far I get before it breaks.

That is if there are more than the one listed on RHDN. Are there any other FFIV bugfixes out there currently?

6
Pandora's Box / Re: Suggestions
« on: March 31, 2011, 12:27:20 PM »
This is more a matter of laziness so it isn't super important, but is it possible to make a setting you could choose to have the item menu always auto sort itself without having to tell it to.

7
Final Fantasy IV Research & Development / Re: FFIV bug list?
« on: March 30, 2011, 07:01:25 PM »
are there any romhacks for Final Fantasy IV (J) (original hard type) that fix all the known bugs or anything remotely close to that?

all I see on RHDN is Yangs health fix and that's it.

8
Gaming Discussion / Re: Final Fantasy IV Complete Collection
« on: December 20, 2010, 10:19:36 AM »
man I was sniped, in PSP style 2D

http://www.gametrailers.com/video/jump-festa-final-fantasy/708693

I do want to see FF3 in better quality 2D though dammit.

9
Pandora's Box / Re: Holy!
« on: December 01, 2010, 05:11:44 PM »
the poll seems to be over, but I vote white. White mages need some more offensive shiz.

10
Pandora's Box / Re: Make an FC command!
« on: August 16, 2010, 02:21:08 PM »
if number of steps is over 500000, then

11
Pandora's Box / Re: Make an FC command!
« on: August 14, 2010, 11:44:20 AM »
probably already have them, but

if Terra is Morphed
if Celes is using Runic
if character is imp status
if in World of Ruin
if sabin is sneezed

12
Pandora's Box / 21FX, will you use it?
« on: December 20, 2009, 09:48:56 PM »
I was wondering if you guys had any interest in using 21FX in Pandora's Box. Either for an optional version of the patch to include things like FMVs and the italian opera vocals, as well as other fully orchestrated songs such as Dancing Mad etc. Could it also be used to expand the rom to include more weapons or other such things? What would it take to accomplish this?

13
Pandora's Box / Re: Suggestions
« on: December 09, 2009, 02:43:47 PM »
I like Deathlike's idea a lot.

Also you say your weapon, armor, and item lists are already final and capped out but you're saying you wouldn't want to remove some of the more or less insignificant many swords and spears for a little more item variety? like bows, axes, et cetera?

also, on the topic of the whole, level 99, HP9999 MP999

To me it's not so much the issue of wanting higher HP or MP values, as it is hitting the HP, MP, and Level caps before I'm done with the game and before my stats max out.

A simple solution would be to lower HP and MP values so they are worth more so you don't have to have as much.


To solve the level cap you could increase the level cap to 256 but then make levels happen more frequently and have less gain so it's more of a gradual process and you are designed to not hit the caps of things on a regular play through.

This way the player doesn't feel limited to 9999 health, not only that but this way things that allow you to have a certain percentage more health wouldn't be artificially capped, and also your weapons will always do their full damage and not have the damage capped. This would more realistically seprate and show how much better some weapons really are rather than having all the best weapons do the same amount of damage.

I understand it would take a lot of value releveling and rebalancing but I think it'd be worth it to have no artificial limits in the game, and so that the weapons would have more diversity in the damage they do at the end of your game.

14
Pandora's Box / Re: Suggestions
« on: July 16, 2009, 11:00:34 PM »
Well, it's possible to do anything, but our item list is finalized. Same goes for spells and espers, we struggled to get everything we wanted into the allowed space. There are only 256 entries, and expanding this would be an absolute nightmare.

oh that's a shame that you couldn't have more weapon types in place of more weapons of the same type. Either way I trust you guys' judgment.

15
Pandora's Box / Re: Suggestions
« on: June 26, 2009, 02:17:28 PM »
I asked them previously about the weapons and it wasn't possible at the time, maybe that has changed since then but I don't think so.

can anyone confirm this?

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